com.mojang.blaze3d.vertex

public enum VertexFormatElement$Usage

eaw$b
com.mojang.blaze3d.vertex.VertexFormatElement$Usage
net.minecraft.class_296$class_298
net.minecraft.client.render.VertexFormatElement$Type
net.minecraft.src.C_3191_

Enum constant summary

Enum Constant
a
POSITION
field_1633
POSITION
POSITION
b
NORMAL
field_1635
NORMAL
NORMAL
c
COLOR
field_1632
COLOR
COLOR
d
UV
field_1636
UV
UV
e
PADDING
field_1629
PADDING
PADDING
f
GENERIC
field_20782
GENERIC
GENERIC

Field summary

Modifier and TypeField
private final String
g
name
field_1630
name
f_86086_
private final VertexFormatElement$Usage$SetupState
h
setupState
field_20783
setupTask
f_86087_
private final VertexFormatElement$Usage$ClearState
i
clearState
field_20784
clearTask
f_86088_

Constructor summary

ModifierConstructor
private (String p_166974_, VertexFormatElement$Usage$SetupState p_166975_, VertexFormatElement$Usage$ClearState name)

Method summary

Modifier and TypeMethod
void
a(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5)
setupBufferState(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5)
method_22655(int arg0, int arg1, int arg2, long arg3, int arg4, int arg5)
setupState(int componentCount, int componentType, int stride, long offset, int uvIndex, int elementIndex)
m_166981_(int p_166983_, int p_166984_, int p_166985_, long p_166986_, int arg4, int arg5)
public void
a(int arg0, int arg1)
clearBufferState(int arg0, int arg1)
method_22654(int arg0, int arg1)
clearState(int uvIndex, int elementIndex)
m_166978_(int p_166980_, int arg1)
public String
a()
getName()
method_1392()
getName()
m_86097_()