net.minecraft.world.level.levelgen

class NoiseChunk$BlendOffset

implements NoiseChunk$NoiseChunkDensityFunction

dav$b
net.minecraft.world.level.levelgen.NoiseChunk$BlendOffset
net.minecraft.class_6568$class_6947
net.minecraft.world.gen.chunk.ChunkNoiseSampler$BlendOffsetDensityFunction
net.minecraft.src.C_207008_
net.minecraft.world.level.levelgen.NoiseChunk$b

Constructor summary

ModifierConstructor
(NoiseChunk arg0)

Method summary

Modifier and TypeMethod
public DensityFunction
k()
wrapped()
comp_469()
wrapped()
m_207056_()
public DensityFunction
a(dak$f arg0)
mapAll(DensityFunction$Visitor arg0)
method_40469(class_6910$class_6915 arg0)
apply(DensityFunction$DensityFunctionVisitor arg0)
m_207456_(C_206967_ arg0)
public double
a(dak$b arg0)
compute(DensityFunction$FunctionContext arg0)
method_40464(class_6910$class_6912 arg0)
sample(DensityFunction$NoisePos arg0)
m_207386_(C_206964_ arg0)
public void
a(double[] arg0, dak$a arg1)
fillArray(double[] arg0, DensityFunction$ContextProvider arg1)
method_40470(double[] arg0, class_6910$class_6911 arg1)
applyEach(double[] arg0, DensityFunction$EachApplier arg1)
m_207362_(double[] p_209279_, C_206963_ arg1)
public double
a()
minValue()
comp_377()
minValue()
m_207402_()
public double
b()
maxValue()
comp_378()
maxValue()
m_207401_()
public KeyDispatchDataCodec<? extends DensityFunction>
c()
codec()
method_41062()
getCodecHolder()
m_214023_()