public static LayerDefinition | | a() | | createBodyLayer() | | method_32034() | | getTexturedModelData() | | m_170882_() |
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public void | | a(eaq arg0, eau arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | method_2828(class_4587 arg0, class_4588 arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | render(MatrixStack arg0, VertexConsumer arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) | | m_7695_(C_3181_ p_103556_, C_3187_ p_103557_, int p_103558_, int p_103559_, float p_103560_, float p_103561_, float p_103562_, float arg7) |
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public void | | a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | method_17117(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | m_6973_(T p_103549_, float p_103550_, float p_103551_, float p_103552_, float p_103553_, float arg5) |
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public void | | a(T arg0, float arg1, float arg2, float arg3) | | prepareMobModel(T arg0, float arg1, float arg2, float arg3) | | method_17115(T arg0, float arg1, float arg2, float arg3) | | animateModel(T arg0, float arg1, float arg2, float arg3) | | m_6839_(T p_103544_, float p_103545_, float p_103546_, float arg3) |
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