protected void | | a(bql arg0, eaq arg1, float arg2, float arg3, float arg4) | | setupRotations(ArmorStand arg0, PoseStack arg1, float arg2, float arg3, float arg4) | | method_3877(class_1531 arg0, class_4587 arg1, float arg2, float arg3, float arg4) | | setupTransforms(ArmorStandEntity arg0, MatrixStack arg1, float arg2, float arg3, float arg4) | | m_7523_(C_966_ p_113801_, C_3181_ p_113802_, float p_113803_, float p_113804_, float arg4) |
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protected RenderType | | a(bql arg0, boolean arg1, boolean arg2, boolean arg3) | | getRenderType(ArmorStand arg0, boolean arg1, boolean arg2, boolean arg3) | | method_24301(class_1531 arg0, boolean arg1, boolean arg2, boolean arg3) | | getRenderLayer(ArmorStandEntity arg0, boolean arg1, boolean arg2, boolean arg3) | | m_7225_(C_966_ p_113807_, boolean p_113808_, boolean p_113809_, boolean arg3) |
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