net.minecraft.world.entity.ai.behavior

public class SetHiddenState

extends Behavior<LivingEntity>

bfq
net.minecraft.world.entity.ai.behavior.SetHiddenState
net.minecraft.class_4252
net.minecraft.entity.ai.brain.task.ForgetBellRingTask
net.minecraft.src.C_623_
net.minecraft.world.entity.ai.behavior.BehaviorHide

Field summary

Modifier and TypeField
private static final int
a
HIDE_TIMEOUT
field_30165
MIN_HEARD_BELL_TIME
f_147896_
private final int
d
closeEnoughDist
field_19154
distance
f_23927_
private final int
e
stayHiddenTicks
field_19000
maxHiddenTicks
f_23928_
private int
f
ticksHidden
field_19001
hiddenTicks
f_23929_

Constructor summary

ModifierConstructor
public (int maxHiddenSeconds, int distance)

Method summary

Modifier and TypeMethod
protected void
a(agg arg0, bcc arg1, long arg2)
start(ServerLevel arg0, LivingEntity arg1, long arg2)
method_18920(class_3218 arg0, class_1309 arg1, long arg2)
run(ServerWorld arg0, LivingEntity arg1, long arg2)
m_6735_(C_12_ p_23935_, C_524_ p_23936_, long arg2)