public static LayerDefinition | | a() | | createBodyLayer() | | method_32164() | | getTexturedModelData() | | m_173971_() |
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public void | | a(bsb arg0, float arg1, float arg2, eed arg3, fdv arg4, int arg5) | | render(EndCrystal arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5) | | method_3908(class_1511 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5) | | render(EndCrystalEntity arg0, float arg1, float arg2, MatrixStack arg3, VertexConsumerProvider arg4, int arg5) | | m_7392_(C_944_ p_114163_, float p_114164_, float p_114165_, C_3181_ p_114166_, C_4139_ p_114167_, int arg5) |
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public static float | |
public ResourceLocation | |
public boolean | | a(bsb arg0, fgs arg1, double arg2, double arg3, double arg4) | | shouldRender(EndCrystal arg0, Frustum arg1, double arg2, double arg3, double arg4) | | method_3907(class_1511 arg0, class_4604 arg1, double arg2, double arg3, double arg4) | | shouldRender(EndCrystalEntity arg0, Frustum arg1, double arg2, double arg3, double arg4) | | m_5523_(C_944_ p_114170_, C_4273_ p_114171_, double p_114172_, double arg3, double arg4) |
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