default long | | ag() | | dayTime() | | method_30271() | | getLunarTime() | | m_8044_() |
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long | | u_() | | nextSubTickCount() | | method_39224() | | getTickOrder() | | m_183596_() |
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LevelTickAccess<Block> | | L() | | getBlockTicks() | | method_8397() | | getBlockTickScheduler() | | m_183326_() |
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private <T> ScheduledTick<T> | | a(gp arg0, T arg1, int arg2, ebs arg3) | | createTick(BlockPos arg0, T arg1, int arg2, TickPriority arg3) | | method_39284(class_2338 arg0, T arg1, int arg2, class_1953 arg3) | | createOrderedTick(BlockPos pos, T type, int delay, TickPriority priority) | | m_186482_(C_4675_ p_186484_, T p_186485_, int p_186486_, C_183052_ arg3) |
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private <T> ScheduledTick<T> | | a(gp arg0, T arg1, int arg2) | | createTick(BlockPos arg0, T arg1, int arg2) | | method_39283(class_2338 arg0, T arg1, int arg2) | | createOrderedTick(BlockPos pos, T type, int delay) | | m_186478_(C_4675_ p_186480_, T p_186481_, int arg2) |
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default void | | a(gp arg0, cmt arg1, int arg2, ebs arg3) | | scheduleTick(BlockPos arg0, Block arg1, int arg2, TickPriority arg3) | | method_39280(class_2338 arg0, class_2248 arg1, int arg2, class_1953 arg3) | | scheduleBlockTick(BlockPos pos, Block block, int delay, TickPriority priority) | | m_186464_(C_4675_ p_186466_, C_1706_ p_186467_, int p_186468_, C_183052_ arg3) |
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default void | | a(gp arg0, cmt arg1, int arg2) | | scheduleTick(BlockPos arg0, Block arg1, int arg2) | | method_39279(class_2338 arg0, class_2248 arg1, int arg2) | | scheduleBlockTick(BlockPos pos, Block block, int delay) | | m_186460_(C_4675_ p_186462_, C_1706_ p_186463_, int arg2) |
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LevelTickAccess<Fluid> | | K() | | getFluidTicks() | | method_8405() | | getFluidTickScheduler() | | m_183324_() |
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default void | | a(gp arg0, dti arg1, int arg2, ebs arg3) | | scheduleTick(BlockPos arg0, Fluid arg1, int arg2, TickPriority arg3) | | method_39282(class_2338 arg0, class_3611 arg1, int arg2, class_1953 arg3) | | scheduleFluidTick(BlockPos pos, Fluid fluid, int delay, TickPriority priority) | | m_186473_(C_4675_ p_186475_, C_2690_ p_186476_, int p_186477_, C_183052_ arg3) |
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default void | | a(gp arg0, dti arg1, int arg2) | | scheduleTick(BlockPos arg0, Fluid arg1, int arg2) | | method_39281(class_2338 arg0, class_3611 arg1, int arg2) | | scheduleFluidTick(BlockPos pos, Fluid fluid, int delay) | | m_186469_(C_4675_ p_186471_, C_2690_ p_186472_, int arg2) |
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LevelData | | o_() | | getLevelData() | | method_8401() | | getLevelProperties() | | m_6106_() |
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DifficultyInstance | |
MinecraftServer | | n() | | getServer() | | method_8503() | | getServer() | | m_7654_() |
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default Difficulty | | ah() | | getDifficulty() | | method_8407() | | getDifficulty() | | m_46791_() |
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ChunkSource | | J() | | getChunkSource() | | method_8398() | | getChunkManager() | | m_7726_() |
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default boolean | | b(int arg0, int arg1) | | hasChunk(int arg0, int arg1) | | method_8393(int arg0, int arg1) | | isChunkLoaded(int arg0, int arg1) | | m_7232_(int p_46795_, int arg1) |
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RandomSource | | s_() | | getRandom() | | method_8409() | | getRandom() | | m_213780_() |
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default void | |
default void | | a(gv arg0, cyt arg1, gp arg2, gp arg3, int arg4, int arg5) | | neighborShapeChanged(Direction arg0, BlockState arg1, BlockPos arg2, BlockPos arg3, int arg4, int arg5) | | method_42308(class_2350 arg0, class_2680 arg1, class_2338 arg2, class_2338 arg3, int arg4, int arg5) | | replaceWithStateForNeighborUpdate(Direction direction, BlockState neighborState, BlockPos pos, BlockPos neighborPos, int flags, int maxUpdateDepth) | | m_213683_(C_4687_ p_220412_, C_2064_ p_220413_, C_4675_ p_220414_, C_4675_ p_220415_, int p_220416_, int arg5) |
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default void | | a(bwp arg0, gp arg1, aln arg2, alp arg3) | | playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3) | | method_45447(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3) | | playSound(PlayerEntity except, BlockPos pos, SoundEvent sound, SoundCategory category) | | m_247517_(C_1141_ p_250192_, C_4675_ p_249887_, C_123_ p_250593_, C_125_ arg3) |
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void | | a(bwp arg0, gp arg1, aln arg2, alp arg3, float arg4, float arg5) | | playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5) | | method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5) | | playSound(PlayerEntity except, BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch) | | m_5594_(C_1141_ p_46776_, C_4675_ p_46777_, C_123_ p_46778_, C_125_ p_46779_, float p_46780_, float arg5) |
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void | | a(io arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ) | | m_7106_(C_4756_ p_46784_, double p_46785_, double p_46787_, double p_46789_, double arg4, double arg5, double arg6) |
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void | | a(bwp arg0, int arg1, gp arg2, int arg3) | | levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3) | | method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3) | | syncWorldEvent(PlayerEntity player, int eventId, BlockPos pos, int data) | | m_5898_(C_1141_ p_46772_, int p_46773_, C_4675_ p_46774_, int arg3) |
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default void | | c(int arg0, gp arg1, int arg2) | | levelEvent(int arg0, BlockPos arg1, int arg2) | | method_20290(int arg0, class_2338 arg1, int arg2) | | syncWorldEvent(int eventId, BlockPos pos, int data) | | m_46796_(int p_46798_, C_4675_ p_46799_, int arg2) |
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void | | a(ddc arg0, eae arg1, ddc$a arg2) | | gameEvent(GameEvent arg0, Vec3 arg1, GameEvent$Context arg2) | | method_32888(class_5712 arg0, class_243 arg1, class_5712$class_7397 arg2) | | emitGameEvent(GameEvent event, Vec3d emitterPos, GameEvent$Emitter emitter) | | m_214171_(C_141307_ p_220405_, C_3046_ p_220406_, C_141307_$C_213130_ arg2) |
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default void | | a(bdr arg0, ddc arg1, eae arg2) | | gameEvent(Entity arg0, GameEvent arg1, Vec3 arg2) | | method_43275(class_1297 arg0, class_5712 arg1, class_243 arg2) | | emitGameEvent(Entity entity, GameEvent event, Vec3d pos) | | m_220400_(C_507_ p_220402_, C_141307_ p_220403_, C_3046_ arg2) |
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default void | | a(bdr arg0, ddc arg1, gp arg2) | | gameEvent(Entity arg0, GameEvent arg1, BlockPos arg2) | | method_33596(class_1297 arg0, class_5712 arg1, class_2338 arg2) | | emitGameEvent(Entity entity, GameEvent event, BlockPos pos) | | m_142346_(C_507_ p_151550_, C_141307_ p_151551_, C_4675_ arg2) |
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default void | | a(ddc arg0, gp arg1, ddc$a arg2) | | gameEvent(GameEvent arg0, BlockPos arg1, GameEvent$Context arg2) | | method_43276(class_5712 arg0, class_2338 arg1, class_5712$class_7397 arg2) | | emitGameEvent(GameEvent event, BlockPos pos, GameEvent$Emitter emitter) | | m_220407_(C_141307_ p_220409_, C_4675_ p_220410_, C_141307_$C_213130_ arg2) |
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