public static LayerDefinition | | b() | | createBodyLayer() | | method_32063() | | getTexturedModelData() | | m_171046_() |
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public void | | a(bwo arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setupAnim(Vex arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | method_17127(class_1634 arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | setAngles(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | m_6973_(C_1080_ p_104029_, float p_104030_, float p_104031_, float p_104032_, float p_104033_, float arg5) |
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private void | | a(cfv arg0, cfv arg1, float arg2) | | setArmsCharging(ItemStack arg0, ItemStack arg1, float arg2) | | method_48293(class_1799 arg0, class_1799 arg1, float arg2) | | setChargingArmAngles(ItemStack mainHandStack, ItemStack offHandStack, float arg2) | | m_264076_(C_1391_ p_265329_, C_1391_ p_265125_, float arg2) |
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public ModelPart | | a() | | root() | | method_32008() | | getPart() | | m_142109_() |
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public void | |
private void | | a(ehe arg0, boolean arg1) | | offsetStackPosition(PoseStack arg0, boolean arg1) | | method_47977(class_4587 arg0, boolean arg1) | | translateForHand(MatrixStack matrices, boolean mainHand) | | m_263220_(C_3181_ p_263414_, boolean arg1) |
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