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protected void | |
public VibrationListener | | c() | | getListener() | | method_32911() | | getEventListener() | | m_155655_() |
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public int | | d() | | getLastVibrationFrequency() | | method_32912() | | getLastVibrationFrequency() | | m_155656_() |
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public boolean | | w() | | canTriggerAvoidVibration() | | method_43695() | | triggersAvoidCriterion() | | m_213734_() |
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public boolean | | a(aip arg0, dgc arg1, gt arg2, dga arg3, dga$a arg4) | | shouldListen(ServerLevel arg0, GameEventListener arg1, BlockPos arg2, GameEvent arg3, GameEvent$Context arg4) | | method_32970(class_3218 arg0, class_5714 arg1, class_2338 arg2, class_5712 arg3, class_5712$class_7397 arg4) | | accepts(ServerWorld arg0, GameEventListener arg1, BlockPos arg2, GameEvent arg3, GameEvent$Emitter arg4) | | m_213641_(C_12_ p_222812_, C_141310_ p_222813_, C_4675_ p_222814_, C_141307_ p_222815_, C_141307_$C_213130_ arg4) |
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public void | | a(aip arg0, dgc arg1, gt arg2, dga arg3, bfh arg4, bfh arg5, float arg6) | | onSignalReceive(ServerLevel arg0, GameEventListener arg1, BlockPos arg2, GameEvent arg3, Entity arg4, Entity arg5, float arg6) | | method_32969(class_3218 arg0, class_5714 arg1, class_2338 arg2, class_5712 arg3, class_1297 arg4, class_1297 arg5, float arg6) | | accept(ServerWorld arg0, GameEventListener arg1, BlockPos arg2, GameEvent arg3, Entity arg4, Entity arg5, float arg6) | | m_213991_(C_12_ p_222804_, C_141310_ p_222805_, C_4675_ p_222806_, C_141307_ p_222807_, C_507_ p_222808_, C_507_ p_222809_, float arg6) |
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public void | | f() | | onSignalSchedule() | | method_42672() | | onListen() | | m_214037_() |
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public static int | | a(float arg0, int arg1) | | getRedstoneStrengthForDistance(float arg0, int arg1) | | method_32910(float arg0, int arg1) | | getPower(float distance, int range) | | m_222797_(float p_222798_, int p_222799_) |
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public void | | a(int arg0) | | setLastVibrationFrequency(int arg0) | | method_44213(int arg0) | | setLastVibrationFrequency(int lastVibrationFrequency) | | m_222800_(int arg0) |
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