net.minecraft.client.model

public class PiglinModel<T extends Mob>

extends PlayerModel<T>

All mapped superinterfaces:

ArmedModel, HeadedModel

erd
net.minecraft.client.model.PiglinModel
net.minecraft.class_4840
net.minecraft.client.render.entity.model.PiglinEntityModel
net.minecraft.src.C_3852_

Field summary

Modifier and TypeField
public final ModelPart
a
rightEar
field_27464
rightEar
f_170807_
private final ModelPart
z
leftEar
field_27465
leftEar
f_170808_
private final PartPose
A
bodyDefault
field_25634
bodyRotation
f_103337_
private final PartPose
B
headDefault
field_25635
headRotation
f_103338_
private final PartPose
C
leftArmDefault
field_25632
leftArmRotation
f_103333_
private final PartPose
D
rightArmDefault
field_25633
rightArmRotation
f_103334_

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static MeshDefinition
a(esz arg0)
createMesh(CubeDeformation arg0)
method_32026(class_5605 arg0)
getModelData(Dilation dilation)
m_170811_(C_141661_ p_170812_)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_24803(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_6973_(T p_103367_, float p_103368_, float p_103369_, float p_103370_, float p_103371_, float arg5)
protected void
a(T arg0, float arg1)
setupAttackAnimation(T arg0, float arg1)
method_29355(T arg0, float arg1)
animateArms(T arg0, float arg1)
m_7884_(T p_103364_, float arg1)
private void
a(T arg0)
holdWeaponHigh(T arg0)
method_29354(T arg0)
rotateMainArm(T entity)
m_103360_(T arg0)