public BlockModel | | a(Function<fjv, fig> arg0, eyt arg1) | | generateBlockModel(Function<Material, TextureAtlasSprite> arg0, BlockModel arg1) | | method_3479(Function<class_4730, class_1058> arg0, class_793 arg1) | | create(Function<SpriteIdentifier, Sprite> textureGetter, JsonUnbakedModel blockModel) | | m_111670_(Function<C_4531_, C_4486_> p_111672_, C_4205_ arg1) |
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private List<BlockElement> | | a(int arg0, String arg1, fig arg2) | | processFrames(int arg0, String arg1, TextureAtlasSprite arg2) | | method_3480(int arg0, String arg1, class_1058 arg2) | | addLayerElements(int layer, String key, Sprite sprite) | | m_111638_(int p_111640_, String p_111641_, C_4486_ arg2) |
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private List<BlockElement> | | a(fig arg0, String arg1, int arg2) | | createSideElements(TextureAtlasSprite arg0, String arg1, int arg2) | | method_3481(class_1058 arg0, String arg1, int arg2) | | addSubComponents(Sprite sprite, String key, int layer) | | m_111661_(C_4486_ p_111663_, String p_111664_, int arg2) |
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private List<ItemModelGenerator$Span> | |
private void | | a(eyw$b arg0, List<eyw$a> arg1, fig arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | checkTransition(ItemModelGenerator$SpanFacing arg0, List<ItemModelGenerator$Span> arg1, TextureAtlasSprite arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | method_3476(class_801$class_803 arg0, List<class_801$class_802> arg1, class_1058 arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | buildCube(ItemModelGenerator$Side side, List<ItemModelGenerator$Frame> cubes, Sprite sprite, int frame, int x, int y, int width, int height, boolean arg8) | | m_111642_(C_4216_ p_111644_, List<C_4215_> p_111645_, C_4486_ p_111646_, int p_111647_, int p_111648_, int p_111649_, int p_111650_, int p_111651_, boolean arg8) |
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private void | | a(List<eyw$a> arg0, eyw$b arg1, int arg2, int arg3) | | createOrExpandSpan(List<ItemModelGenerator$Span> arg0, ItemModelGenerator$SpanFacing arg1, int arg2, int arg3) | | method_3482(List<class_801$class_802> arg0, class_801$class_803 arg1, int arg2, int arg3) | | buildCube(List<ItemModelGenerator$Frame> cubes, ItemModelGenerator$Side side, int x, int y) | | m_111665_(List<C_4215_> p_111667_, C_4216_ p_111668_, int p_111669_, int arg3) |
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private boolean | | a(fig arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | isTransparent(TextureAtlasSprite arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | method_3477(class_1058 arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | isPixelTransparent(Sprite sprite, int frame, int x, int y, int width, int height) | | m_111654_(C_4486_ p_111656_, int p_111657_, int p_111658_, int p_111659_, int p_111660_, int arg5) |
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