protected abstract Iterable<Vec3> | |
public static boolean | |
public void | | a(cga arg0, cur arg1, dvp arg2, btx arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) | | m_5581_(C_1596_ p_151906_, C_2064_ p_151907_, C_3041_ p_151908_, C_1167_ arg3) |
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protected boolean | |
public void | | a(cur arg0, cga arg1, gt arg2, alu arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | m_214162_(C_2064_ p_220698_, C_1596_ p_220699_, C_4675_ p_220700_, C_212974_ arg3) |
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private static void | | a(cga arg0, dvt arg1, alu arg2) | | addParticlesAndSound(Level arg0, Vec3 arg1, RandomSource arg2) | | method_31610(class_1937 arg0, class_243 arg1, class_5819 arg2) | | spawnCandleParticles(World world, Vec3d vec3d, Random random) | | m_220687_(C_1596_ p_220688_, C_3046_ p_220689_, C_212974_ p_220690_) |
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public static void | | a(btf arg0, cur arg1, cgb arg2, gt arg3) | | extinguish(Player arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3) | | method_31614(class_1657 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3) | | extinguish(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos) | | m_151899_(C_1141_ p_151900_, C_2064_ p_151901_, C_1598_ p_151902_, C_4675_ p_151903_) |
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private static void | | a(cgb arg0, cur arg1, gt arg2, boolean arg3) | | setLit(LevelAccessor arg0, BlockState arg1, BlockPos arg2, boolean arg3) | | method_31612(class_1936 arg0, class_2680 arg1, class_2338 arg2, boolean arg3) | | setLit(WorldAccess world, BlockState state, BlockPos pos, boolean lit) | | m_151918_(C_1598_ p_151919_, C_2064_ p_151920_, C_4675_ p_151921_, boolean p_151922_) |
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