public BlockState | |
public InteractionResult | | a(cur arg0, cga arg1, gt arg2, btf arg3, azl arg4, dvp arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_57084_, C_1596_ p_57085_, C_4675_ p_57086_, C_1141_ p_57087_, C_470_ p_57088_, C_3041_ arg5) |
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public MenuProvider | | b(cur arg0, cga arg1, gt arg2) | | getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2) | | method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2) | | m_7246_(C_2064_ p_57106_, C_1596_ p_57107_, C_4675_ arg2) |
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public VoxelShape | | a(cur arg0, cfg arg1, gt arg2, dvy arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_57101_, C_1559_ p_57102_, C_4675_ p_57103_, C_3051_ arg3) |
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public boolean | |
public RenderShape | |
public BlockState | |
public BlockState | |
protected void | |
public boolean | | a(cur arg0, cfg arg1, gt arg2, dpp arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_57079_, C_1559_ p_57080_, C_4675_ p_57081_, C_2754_ arg3) |
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