net.minecraft.world.level.levelgen.flat

class FlatLevelGeneratorPresets$Bootstrap

dih$a
net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorPresets$Bootstrap
net.minecraft.class_7143$class_7144
net.minecraft.world.gen.FlatLevelGeneratorPresets$Registrar
net.minecraft.src.C_213158_
net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorPresets$a

Field summary

Modifier and TypeField
private final Registry<FlatLevelGeneratorPreset>
a
presets
field_37722
flatLevelGeneratorPresetRegistry
f_226278_
private final Registry<Biome>
b
biomes
field_37723
biomeRegistry
f_226279_
private final Registry<StructureSet>
c
structureSets
field_37724
structureSetRegistry
f_226280_

Constructor summary

ModifierConstructor
(Registry<FlatLevelGeneratorPreset> arg0)

Method summary

Modifier and TypeMethod
private Holder<FlatLevelGeneratorPreset>
a(aai<dig> arg0, cfz arg1, aai<cgw> arg2, Set<aai<dkk>> arg3, boolean arg4, boolean arg5, dif... arg6)
register(ResourceKey<FlatLevelGeneratorPreset> arg0, ItemLike arg1, ResourceKey<Biome> arg2, Set<ResourceKey<StructureSet>> arg3, boolean arg4, boolean arg5, FlatLayerInfo... arg6)
method_41583(class_5321<class_7142> arg0, class_1935 arg1, class_5321<class_1959> arg2, Set<class_5321<class_7059>> arg3, boolean arg4, boolean arg5, class_3229... arg6)
createAndRegister(RegistryKey<FlatLevelGeneratorPreset> registryKey, ItemConvertible icon, RegistryKey<Biome> biome, Set<RegistryKey<StructureSet>> structureSets, boolean hasFeatures, boolean hasLakes, FlatChunkGeneratorLayer... layers)
m_226286_(C_5264_<C_213156_> p_226288_, C_1595_ p_226289_, C_5264_<C_1629_> p_226290_, Set<C_5264_<C_207023_>> p_226291_, boolean p_226292_, boolean p_226293_, C_2430_... arg6)
public Holder<FlatLevelGeneratorPreset>
a()
run()
method_41581()
initAndGetDefault()
m_226283_()