| public boolean |  | 
| public Optional<Vec3> |  | 
| public PositionSource |  | a() |   | getListenerSource() |   | method_32946() |   | getPositionSource() |   | m_142460_() |  
  | 
| public int |  | b() |   | getListenerRadius() |   | method_32948() |   | getRange() |   | m_142078_() |  
  | 
| public boolean |  | a(aif arg0, dgl arg1, dgl$a arg2, eei arg3) |   | handleGameEvent(ServerLevel arg0, GameEvent arg1, GameEvent$Context arg2, Vec3 arg3) |   | method_32947(class_3218 arg0, class_5712 arg1, class_5712$class_7397 arg2, class_243 arg3) |   | listen(ServerWorld arg0, GameEvent arg1, GameEvent$Emitter arg2, Vec3d arg3) |   | m_214068_(C_12_ p_249278_, C_141307_ p_250285_, C_141307_$C_213130_ p_250758_, C_3046_ arg3) |  
  |