public static void | | a(com.mojang.brigadier.CommandDispatcher<ds> arg0) | | register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0) | | method_13388(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) | | register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) | | m_137729_(com.mojang.brigadier.CommandDispatcher<C_2969_> p_137730_) |
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private static void | | a(ds arg0, aig arg1, cmj arg2) | | logGamemodeChange(CommandSourceStack arg0, ServerPlayer arg1, GameType arg2) | | method_13390(class_2168 arg0, class_3222 arg1, class_1934 arg2) | | sendFeedback(ServerCommandSource source, ServerPlayerEntity player, GameMode gameMode) | | m_137737_(C_2969_ p_137738_, C_13_ p_137739_, C_1593_ p_137740_) |
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private static int | | a(com.mojang.brigadier.context.CommandContext<ds> arg0, Collection<aig> arg1, cmj arg2) | | setMode(com.mojang.brigadier.context.CommandContext<CommandSourceStack> arg0, Collection<ServerPlayer> arg1, GameType arg2) | | method_13387(com.mojang.brigadier.context.CommandContext<class_2168> arg0, Collection<class_3222> arg1, class_1934 arg2) | | execute(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Collection<ServerPlayerEntity> targets, GameMode gameMode) | | m_137731_(com.mojang.brigadier.context.CommandContext<C_2969_> p_137732_, Collection<C_13_> p_137733_, C_1593_ p_137734_) |
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