net.minecraft.world.level.block

public class RedstoneWallTorchBlock

extends RedstoneTorchBlock

All mapped superinterfaces:

FeatureElement, ItemLike

cyz
net.minecraft.world.level.block.RedstoneWallTorchBlock
net.minecraft.class_2458
net.minecraft.block.WallRedstoneTorchBlock
net.minecraft.src.C_1878_
net.minecraft.world.level.block.BlockRedstoneTorchWall

Field summary

Modifier and TypeField
public static final DirectionProperty
e
FACING
field_11443
FACING
f_55740_
public static final BooleanProperty
f
LIT
field_11444
LIT
f_55741_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public String
f()
getDescriptionId()
method_9539()
getTranslationKey()
m_7705_()
public VoxelShape
a(dfj arg0, cpb arg1, gw arg2, ehs arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_55782_, C_1559_ p_55783_, C_4675_ p_55784_, C_3051_ arg3)
public boolean
a(dfj arg0, cpy arg1, gw arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_55763_, C_1599_ p_55764_, C_4675_ arg2)
public BlockState
a(dfj arg0, ha arg1, dfj arg2, cpw arg3, gw arg4, gw arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_55773_, C_4687_ p_55774_, C_2064_ p_55775_, C_1598_ p_55776_, C_4675_ p_55777_, C_4675_ arg5)
public BlockState
a(cln arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public void
a(dfj arg0, cpv arg1, gw arg2, asc arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_214162_(C_2064_ p_221960_, C_1596_ p_221961_, C_4675_ p_221962_, C_212974_ arg3)
protected boolean
a(cpv arg0, gw arg1, dfj arg2)
hasNeighborSignal(Level arg0, BlockPos arg1, BlockState arg2)
method_10488(class_1937 arg0, class_2338 arg1, class_2680 arg2)
shouldUnpower(World arg0, BlockPos arg1, BlockState arg2)
m_6918_(C_1596_ p_55749_, C_4675_ p_55750_, C_2064_ arg2)
public int
a(dfj arg0, cpb arg1, gw arg2, ha arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_6378_(C_2064_ p_55753_, C_1559_ p_55754_, C_4675_ p_55755_, C_4687_ arg3)
public BlockState
a(dfj arg0, czh arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_55770_, C_1886_ arg1)
public BlockState
a(dfj arg0, cxq arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_55767_, C_1838_ arg1)
protected void
a(dfk$a<csv, dfj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)