default boolean | | a(cbu arg0, cpb arg1, gw arg2, dfj arg3, eal arg4) | | canPlaceLiquid(Player arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, Fluid arg4) | | method_10310(class_1657 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3611 arg4) | | canFillWithFluid(PlayerEntity arg0, BlockView arg1, BlockPos arg2, BlockState arg3, Fluid arg4) | | m_6044_(C_1141_ p_56301_, C_1559_ p_56302_, C_4675_ p_56303_, C_2064_ p_56304_, C_2690_ arg4) |
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default boolean | | a(cpw arg0, gw arg1, dfj arg2, eam arg3) | | placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3) | | tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | m_7361_(C_1598_ p_56307_, C_4675_ p_56308_, C_2064_ p_56309_, C_2691_ arg3) |
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default ItemStack | | a(cbu arg0, cpw arg1, gw arg2, dfj arg3) | | pickupBlock(Player arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3) | | method_9700(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3) | | tryDrainFluid(PlayerEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3) | | m_142598_(C_1141_ p_154560_, C_1598_ p_154561_, C_4675_ p_154562_, C_2064_ arg3) |
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default Optional<SoundEvent> | | aq_() | | getPickupSound() | | method_32351() | | getBucketFillSound() | | m_142298_() |
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