public boolean | |
public Optional<Vec3> | |
public PositionSource | | a() | | getListenerSource() | | method_32946() | | getPositionSource() | | m_142460_() |
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public int | | b() | | getListenerRadius() | | method_32948() | | getRange() | | m_142078_() |
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public boolean | | a(arf arg0, ji<dwx> arg1, dwx$a arg2, evt arg3) | | handleGameEvent(ServerLevel arg0, Holder<GameEvent> arg1, GameEvent$Context arg2, Vec3 arg3) | | method_32947(class_3218 arg0, class_6880<class_5712> arg1, class_5712$class_7397 arg2, class_243 arg3) | | listen(ServerWorld arg0, RegistryEntry<GameEvent> arg1, GameEvent$Emitter arg2, Vec3d arg3) | | m_214068_(C_12_ p_333830_, C_203228_<C_141307_> p_250285_, C_141307_$C_213130_ p_250758_, C_3046_ arg3) |
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