| public static void |  | a(com.mojang.brigadier.CommandDispatcher<ep> arg0) |   | register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0) |   | method_13388(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) |   | register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) |   | m_137729_(com.mojang.brigadier.CommandDispatcher<C_2969_> p_137730_) |  
  | 
| private static void |  | a(ep arg0, arg arg1, dbx arg2) |   | logGamemodeChange(CommandSourceStack arg0, ServerPlayer arg1, GameType arg2) |   | method_13390(class_2168 arg0, class_3222 arg1, class_1934 arg2) |   | sendFeedback(ServerCommandSource source, ServerPlayerEntity player, GameMode gameMode) |   | m_137737_(C_2969_ p_137738_, C_13_ p_137739_, C_1593_ p_137740_) |  
  | 
| private static int |  | a(com.mojang.brigadier.context.CommandContext<ep> arg0, Collection<arg> arg1, dbx arg2) |   | setMode(com.mojang.brigadier.context.CommandContext<CommandSourceStack> arg0, Collection<ServerPlayer> arg1, GameType arg2) |   | method_13387(com.mojang.brigadier.context.CommandContext<class_2168> arg0, Collection<class_3222> arg1, class_1934 arg2) |   | execute(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, Collection<ServerPlayerEntity> targets, GameMode gameMode) |   | m_137731_(com.mojang.brigadier.context.CommandContext<C_2969_> p_137732_, Collection<C_13_> p_137733_, C_1593_ p_137734_) |  
  |