public int | | a() | | getListenerRadius() | | method_49797() | | getRange() | | m_280351_() |
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public PositionSource | | b() | | getPositionSource() | | method_51300() | | getPositionSource() | | m_280010_() |
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public boolean | | d() | | canTriggerAvoidVibration() | | method_43695() | | triggersAvoidCriterion() | | m_280076_() |
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public boolean | | a(arf arg0, iz arg1, ji<dwx> arg2, dwx$a arg3) | | canReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, GameEvent$Context arg3) | | method_32970(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_5712$class_7397 arg3) | | accepts(ServerWorld arg0, BlockPos arg1, RegistryEntry<GameEvent> arg2, GameEvent$Emitter arg3) | | m_280080_(C_12_ p_283268_, C_4675_ p_329159_, C_203228_<C_141307_> p_282856_, C_141307_$C_213130_ arg3) |
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public void | | a(arf arg0, iz arg1, ji<dwx> arg2, bsw arg3, bsw arg4, float arg5) | | onReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, Entity arg3, Entity arg4, float arg5) | | method_32969(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_1297 arg3, class_1297 arg4, float arg5) | | accept(ServerWorld arg0, BlockPos arg1, RegistryEntry<GameEvent> arg2, Entity arg3, Entity arg4, float arg5) | | m_280271_(C_12_ p_281608_, C_4675_ p_331761_, C_203228_<C_141307_> p_282123_, C_507_ p_283090_, C_507_ p_283130_, float arg5) |
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public void | | e() | | onDataChanged() | | method_42672() | | onListen() | | m_280022_() |
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public boolean | | f() | | requiresAdjacentChunksToBeTicking() | | method_51363() | | requiresTickingChunksAround() | | m_280215_() |
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