net.minecraft.world.level.levelgen.structure.structures

public class OceanRuinPieces

ekx
net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces
net.minecraft.class_3409
net.minecraft.structure.OceanRuinGenerator
net.minecraft.src.C_213255_
net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces

Field summary

Modifier and TypeField
static final StructureProcessor
a
WARM_SUSPICIOUS_BLOCK_PROCESSOR
field_43327
SUSPICIOUS_SAND_PROCESSOR
f_276678_
static final StructureProcessor
b
COLD_SUSPICIOUS_BLOCK_PROCESSOR
field_43328
SUSPICIOUS_GRAVEL_PROCESSOR
f_276541_
private static final ResourceLocation[]
c
WARM_RUINS
field_14521
WARM_RUINS
f_228972_
private static final ResourceLocation[]
d
RUINS_BRICK
field_14518
BRICK_RUINS
f_228973_
private static final ResourceLocation[]
e
RUINS_CRACKED
field_14519
CRACKED_RUINS
f_228974_
private static final ResourceLocation[]
f
RUINS_MOSSY
field_14522
MOSSY_RUINS
f_228975_
private static final ResourceLocation[]
g
BIG_RUINS_BRICK
field_14516
BIG_BRICK_RUINS
f_228976_
private static final ResourceLocation[]
h
BIG_RUINS_MOSSY
field_14517
BIG_MOSSY_RUINS
f_228977_
private static final ResourceLocation[]
i
BIG_RUINS_CRACKED
field_14520
BIG_CRACKED_RUINS
f_228978_
private static final ResourceLocation[]
j
BIG_WARM_RUINS
field_14515
BIG_WARM_RUINS
f_228979_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private static StructureProcessor
a(dfb arg0, dfb arg1, ale<eqp> arg2)
archyRuleProcessor(Block arg0, Block arg1, ResourceKey<LootTable> arg2)
method_49885(class_2248 arg0, class_2248 arg1, class_5321<class_52> arg2)
createArchaeologyStructureProcessor(Block baseBlock, Block suspiciousBlock, RegistryKey<LootTable> lootTable)
m_277092_(C_1706_ p_277376_, C_1706_ p_277934_, C_5264_<C_2822_> p_330231_)
private static ResourceLocation
a(azh arg0)
getSmallWarmRuin(RandomSource arg0)
method_14824(class_5819 arg0)
getRandomWarmRuin(Random random)
m_228982_(C_212974_ p_228983_)
private static ResourceLocation
b(azh arg0)
getBigWarmRuin(RandomSource arg0)
method_14826(class_5819 arg0)
getRandomBigWarmRuin(Random random)
m_229010_(C_212974_ p_229011_)
public static void
a(emn arg0, iz arg1, dlo arg2, eir arg3, azh arg4, eky arg5)
addPieces(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2, StructurePieceAccessor arg3, RandomSource arg4, OceanRuinStructure arg5)
method_14827(class_3485 arg0, class_2338 arg1, class_2470 arg2, class_6130 arg3, class_5819 arg4, class_3411 arg5)
addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, OceanRuinStructure structure)
m_228994_(C_213305_ p_228995_, C_4675_ p_228996_, C_1886_ p_228997_, C_141423_ p_228998_, C_212974_ p_228999_, C_213258_ p_229000_)
private static void
a(emn arg0, azh arg1, dlo arg2, iz arg3, eky arg4, eir arg5)
addClusterRuins(StructureTemplateManager arg0, RandomSource arg1, Rotation arg2, BlockPos arg3, OceanRuinStructure arg4, StructurePieceAccessor arg5)
method_14825(class_3485 arg0, class_5819 arg1, class_2470 arg2, class_2338 arg3, class_3411 arg4, class_6130 arg5)
addCluster(StructureTemplateManager manager, Random random, BlockRotation rotation, BlockPos pos, OceanRuinStructure structure, StructurePiecesHolder pieces)
m_228987_(C_213305_ p_228988_, C_212974_ p_228989_, C_1886_ p_228990_, C_4675_ p_228991_, C_213258_ p_228992_, C_141423_ p_228993_)
private static List<BlockPos>
a(azh arg0, iz arg1)
allPositions(RandomSource arg0, BlockPos arg1)
method_14821(class_5819 arg0, class_2338 arg1)
getRoomPositions(Random random, BlockPos pos)
m_228984_(C_212974_ p_228985_, C_4675_ p_228986_)
private static void
a(emn arg0, iz arg1, dlo arg2, eir arg3, azh arg4, eky arg5, boolean arg6, float arg7)
addPiece(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2, StructurePieceAccessor arg3, RandomSource arg4, OceanRuinStructure arg5, boolean arg6, float arg7)
method_14822(class_3485 arg0, class_2338 arg1, class_2470 arg2, class_6130 arg3, class_5819 arg4, class_3411 arg5, boolean arg6, float arg7)
addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, OceanRuinStructure structure, boolean large, float integrity)
m_229001_(C_213305_ p_229002_, C_4675_ p_229003_, C_1886_ p_229004_, C_141423_ p_229005_, C_212974_ p_229006_, C_213258_ p_229007_, boolean p_229008_, float p_229009_)