net.minecraft.client.multiplayer

public class ClientLevel

extends Level

All mapped superinterfaces:

LevelAccessor, CommonLevelAccessor, EntityGetter, LevelReader, BlockAndTintGetter, BlockGetter, LevelHeightAccessor, CollisionGetter, SignalGetter, BiomeManager$NoiseBiomeSource, LevelSimulatedRW, LevelSimulatedReader, LevelWriter, LevelTimeAccess

fzf
net.minecraft.client.multiplayer.ClientLevel
net.minecraft.class_638
net.minecraft.client.world.ClientWorld
net.minecraft.src.C_3899_

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_37952
LOGGER
f_233600_
private static final double
b
FLUID_PARTICLE_SPAWN_OFFSET
field_32641
PARTICLE_Y_OFFSET
f_171629_
private static final int
c
NORMAL_LIGHT_UPDATES_PER_FRAME
field_34805
field_34805
f_194125_
private static final int
d
LIGHT_UPDATE_QUEUE_SIZE_THRESHOLD
field_34806
field_34806
f_194126_
final EntityTickList
e
tickingEntities
field_27733
entityList
f_171630_
private final TransientEntitySectionManager<Entity>
f
entityStorage
field_27734
entityManager
f_171631_
private final ClientPacketListener
D
connection
field_3727
networkHandler
f_104561_
private final LevelRenderer
E
levelRenderer
field_17780
worldRenderer
f_104562_
private final ClientLevel$ClientLevelData
F
clientLevelData
field_24430
clientWorldProperties
f_104563_
private final DimensionSpecialEffects
G
effects
field_24606
dimensionEffects
f_104564_
private final TickRateManager
H
tickRateManager
field_47129
tickManager
f_303463_
private final Minecraft
I
minecraft
field_3729
client
f_104565_
final List<AbstractClientPlayer>
J
players
field_18226
players
f_104566_
private final Map<MapId, MapItemSavedData>
K
mapData
field_17675
mapStates
f_104556_
private static final long
L
CLOUD_COLOR
field_32640
field_32640
f_171628_
private int
M
skyFlashTime
field_21526
lightningTicksLeft
f_104557_
private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<ColorResolver, BlockTintCache>
N
tintCaches
field_21527
colorCache
f_104558_
private final ClientChunkCache
O
chunkSource
field_24605
chunkManager
f_104559_
private final Deque<Runnable>
P
lightUpdateQueue
field_34804
chunkUpdaters
f_194122_
private int
Q
serverSimulationDistance
field_35163
simulationDistance
f_194123_
private final BlockStatePredictionHandler
R
blockStatePredictionHandler
field_37951
pendingUpdateManager
f_233599_
private static final Set<Item>
S
MARKER_PARTICLE_ITEMS
field_35432
BLOCK_MARKER_ITEMS
f_194124_

Constructor summary

ModifierConstructor
public (ClientPacketListener networkHandler, ClientLevel$ClientLevelData properties, ResourceKey<Level> registryRef, Holder<DimensionType> dimensionTypeEntry, int loadDistance, int simulationDistance, Supplier<ProfilerFiller> profiler, LevelRenderer worldRenderer, boolean debugWorld, long seed)

Method summary

Modifier and TypeMethod
public void
b(int arg0)
handleBlockChangedAck(int arg0)
method_41927(int arg0)
handlePlayerActionResponse(int sequence)
m_233651_(int arg0)
public void
b(jd arg0, dtc arg1, int arg2)
setServerVerifiedBlockState(BlockPos arg0, BlockState arg1, int arg2)
method_41928(class_2338 arg0, class_2680 arg1, int arg2)
handleBlockUpdate(BlockPos pos, BlockState state, int flags)
m_233653_(C_4675_ p_233655_, C_2064_ p_233656_, int arg2)
public void
a(jd arg0, dtc arg1, exc arg2)
syncBlockState(BlockPos arg0, BlockState arg1, Vec3 arg2)
method_41926(class_2338 arg0, class_2680 arg1, class_243 arg2)
processPendingUpdate(BlockPos pos, BlockState state, Vec3d playerPos)
m_233647_(C_4675_ p_233649_, C_2064_ p_233650_, C_3046_ arg2)
BlockStatePredictionHandler
a()
getBlockStatePredictionHandler()
method_41925()
getPendingUpdateManager()
m_233601_()
public boolean
a(jd arg0, dtc arg1, int arg2, int arg3)
setBlock(BlockPos arg0, BlockState arg1, int arg2, int arg3)
method_30092(class_2338 arg0, class_2680 arg1, int arg2, int arg3)
setBlockState(BlockPos arg0, BlockState arg1, int arg2, int arg3)
m_6933_(C_4675_ p_233644_, C_2064_ p_233645_, int p_233646_, int arg3)
public void
a(Runnable arg0)
queueLightUpdate(Runnable arg0)
method_38536(Runnable arg0)
enqueueChunkUpdate(Runnable updater)
m_194171_(Runnable arg0)
public void
b()
pollLightUpdates()
method_38534()
runQueuedChunkUpdates()
m_194141_()
public boolean
c()
isLightUpdateQueueEmpty()
method_38743()
hasNoChunkUpdaters()
m_194173_()
public DimensionSpecialEffects
d()
effects()
method_28103()
getDimensionEffects()
m_104583_()
public void
a(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
method_8441(BooleanSupplier arg0)
tick(BooleanSupplier shouldKeepTicking)
m_104726_(BooleanSupplier arg0)
private void
n()
tickTime()
method_29090()
tickTime()
m_104826_()
public void
b(long arg0)
setGameTime(long arg0)
method_29089(long arg0)
setTime(long time)
m_104637_(long arg0)
public void
c(long arg0)
setDayTime(long arg0)
method_8435(long arg0)
setTimeOfDay(long timeOfDay)
m_104746_(long arg0)
public Iterable<Entity>
e()
entitiesForRendering()
method_18112()
getEntities()
m_104735_()
public void
f()
tickEntities()
method_18116()
tickEntities()
m_104804_()
public boolean
h(bsr arg0)
shouldTickDeath(Entity arg0)
method_38989(class_1297 arg0)
shouldUpdatePostDeath(Entity arg0)
m_183599_(C_507_ arg0)
public void
a(bsr arg0)
tickNonPassenger(Entity arg0)
method_18646(class_1297 arg0)
tickEntity(Entity entity)
m_104639_(C_507_ arg0)
private void
a(bsr arg0, bsr arg1)
tickPassenger(Entity arg0, Entity arg1)
method_18647(class_1297 arg0, class_1297 arg1)
tickPassenger(Entity entity, Entity passenger)
m_104641_(C_507_ p_104643_, C_507_ arg1)
public void
a(dvi arg0)
unload(LevelChunk arg0)
method_18110(class_2818 arg0)
unloadBlockEntities(WorldChunk chunk)
m_104665_(C_2137_ arg0)
public void
a(dcd arg0)
onChunkLoaded(ChunkPos arg0)
method_23782(class_1923 arg0)
resetChunkColor(ChunkPos chunkPos)
m_171649_(C_1560_ arg0)
public void
g()
clearTintCaches()
method_23784()
reloadColor()
m_104810_()
public boolean
b(int arg0, int arg1)
hasChunk(int arg0, int arg1)
method_8393(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
m_7232_(int p_104738_, int arg1)
public int
h()
getEntityCount()
method_18120()
getRegularEntityCount()
m_104813_()
public void
c(bsr arg0)
addEntity(Entity arg0)
method_53875(class_1297 arg0)
addEntity(Entity entity)
m_104739_(C_507_ arg0)
public void
a(int arg0, bsr$c arg1)
removeEntity(int arg0, Entity$RemovalReason arg1)
method_2945(int arg0, class_1297$class_5529 arg1)
removeEntity(int entityId, Entity$RemovalReason removalReason)
m_171642_(int p_171644_, C_507_$C_141065_ arg1)
public Entity
a(int arg0)
getEntity(int arg0)
method_8469(int arg0)
getEntityById(int arg0)
m_6815_(int arg0)
public void
Y()
disconnect()
method_8525()
disconnect()
m_7462_()
public void
b(int arg0, int arg1, int arg2)
animateTick(int arg0, int arg1, int arg2)
method_2941(int arg0, int arg1, int arg2)
doRandomBlockDisplayTicks(int centerX, int centerY, int centerZ)
m_104784_(int p_104786_, int p_104787_, int arg2)
private Block
p()
getMarkerParticleTarget()
method_35752()
getBlockParticle()
m_194187_()
public void
a(int arg0, int arg1, int arg2, int arg3, ayw arg4, dfy arg5, jd$a arg6)
doAnimateTick(int arg0, int arg1, int arg2, int arg3, RandomSource arg4, Block arg5, BlockPos$MutableBlockPos arg6)
method_2943(int arg0, int arg1, int arg2, int arg3, class_5819 arg4, class_2248 arg5, class_2338$class_2339 arg6)
randomBlockDisplayTick(int centerX, int centerY, int centerZ, int radius, Random random, Block block, BlockPos$Mutable pos)
m_233612_(int p_233614_, int p_233615_, int p_233616_, int p_233617_, C_212974_ p_233618_, C_1706_ p_233619_, C_4675_$C_4681_ arg6)
private void
a(jd arg0, dtc arg1, lk arg2, boolean arg3)
trySpawnDripParticles(BlockPos arg0, BlockState arg1, ParticleOptions arg2, boolean arg3)
method_2938(class_2338 arg0, class_2680 arg1, class_2394 arg2, boolean arg3)
addParticle(BlockPos pos, BlockState state, ParticleEffect parameters, boolean solidBelow)
m_104689_(C_4675_ p_104691_, C_2064_ p_104692_, C_4756_ p_104693_, boolean arg3)
private void
a(jd arg0, lk arg1, exv arg2, double arg3)
spawnParticle(BlockPos arg0, ParticleOptions arg1, VoxelShape arg2, double arg3)
method_2948(class_2338 arg0, class_2394 arg1, class_265 arg2, double arg3)
addParticle(BlockPos pos, ParticleEffect parameters, VoxelShape shape, double y)
m_104694_(C_4675_ p_104696_, C_4756_ p_104697_, C_3072_ p_104698_, double arg3)
private void
a(double arg0, double arg1, double arg2, double arg3, double arg4, lk arg5)
spawnFluidParticle(double arg0, double arg1, double arg2, double arg3, double arg4, ParticleOptions arg5)
method_2932(double arg0, double arg1, double arg2, double arg3, double arg4, class_2394 arg5)
addParticle(double minX, double maxX, double minZ, double maxZ, double y, ParticleEffect parameters)
m_104592_(double p_104594_, double p_104596_, double p_104598_, double arg3, double arg4, C_4756_ arg5)
public CrashReportCategory
a(o arg0)
fillReportDetails(CrashReport arg0)
method_8538(class_128 arg0)
addDetailsToCrashReport(CrashReport arg0)
m_6026_(C_4883_ arg0)
public void
a(cmx arg0, double arg1, double arg2, double arg3, jm<avo> arg4, avq arg5, float arg6, float arg7, long arg8)
playSeededSound(Player arg0, double arg1, double arg2, double arg3, Holder<SoundEvent> arg4, SoundSource arg5, float arg6, float arg7, long arg8)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_6880<class_3414> arg4, class_3419 arg5, float arg6, float arg7, long arg8)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, RegistryEntry<SoundEvent> arg4, SoundCategory arg5, float arg6, float arg7, long arg8)
m_262808_(C_1141_ p_263372_, double p_263404_, double p_263335_, double p_263416_, C_203228_<C_123_> p_263408_, C_125_ arg5, float arg6, float arg7, long arg8)
public void
a(cmx arg0, bsr arg1, jm<avo> arg2, avq arg3, float arg4, float arg5, long arg6)
playSeededSound(Player arg0, Entity arg1, Holder<SoundEvent> arg2, SoundSource arg3, float arg4, float arg5, long arg6)
method_8449(class_1657 arg0, class_1297 arg1, class_6880<class_3414> arg2, class_3419 arg3, float arg4, float arg5, long arg6)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, RegistryEntry<SoundEvent> arg2, SoundCategory arg3, float arg4, float arg5, long arg6)
m_213890_(C_1141_ p_263536_, C_507_ p_263518_, C_203228_<C_123_> p_263487_, C_125_ p_263538_, float p_263524_, float p_263509_, long arg6)
public void
a(bsr arg0, avo arg1, avq arg2, float arg3, float arg4)
playLocalSound(Entity arg0, SoundEvent arg1, SoundSource arg2, float arg3, float arg4)
method_55116(class_1297 arg0, class_3414 arg1, class_3419 arg2, float arg3, float arg4)
playSoundFromEntity(Entity arg0, SoundEvent arg1, SoundCategory arg2, float arg3, float arg4)
m_307553_(C_507_ p_309564_, C_123_ p_310311_, C_125_ p_309468_, float p_312364_, float arg4)
public void
a(double arg0, double arg1, double arg2, avo arg3, avq arg4, float arg5, float arg6, boolean arg7)
playLocalSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundSource arg4, float arg5, float arg6, boolean arg7)
method_8486(double arg0, double arg1, double arg2, class_3414 arg3, class_3419 arg4, float arg5, float arg6, boolean arg7)
playSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
m_7785_(double p_104601_, double p_104603_, double p_104605_, C_123_ p_104607_, C_125_ arg4, float arg5, float arg6, boolean arg7)
private void
a(double arg0, double arg1, double arg2, avo arg3, avq arg4, float arg5, float arg6, boolean arg7, long arg8)
playSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundSource arg4, float arg5, float arg6, boolean arg7, long arg8)
method_43207(double arg0, double arg1, double arg2, class_3414 arg3, class_3419 arg4, float arg5, float arg6, boolean arg7, long arg8)
playSound(double x, double y, double z, SoundEvent event, SoundCategory category, float volume, float pitch, boolean useDistance, long seed)
m_233602_(double p_233604_, double p_233606_, double p_233608_, C_123_ p_233610_, C_125_ p_233611_, float arg5, float arg6, boolean arg7, long arg8)
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, List<cxl> arg6)
createFireworks(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, List<FireworkExplosion> arg6)
method_8547(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, List<class_9283> arg6)
addFireworkParticle(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, List<FireworkExplosionComponent> arg6)
m_7228_(double p_104586_, double p_104588_, double p_104590_, double arg3, double arg4, double arg5, List<C_313884_> arg6)
public void
a(zg<?> arg0)
sendPacketToServer(Packet<?> arg0)
method_8522(class_2596<?> arg0)
sendPacket(Packet<?> arg0)
m_5503_(C_5028_<?> arg0)
public RecipeManager
r()
getRecipeManager()
method_8433()
getRecipeManager()
m_7465_()
public TickRateManager
s()
tickRateManager()
method_54719()
getTickManager()
m_304826_()
public LevelTickAccess<Block>
P()
getBlockTicks()
method_8397()
getBlockTickScheduler()
m_183326_()
public LevelTickAccess<Fluid>
O()
getFluidTicks()
method_8405()
getFluidTickScheduler()
m_183324_()
public ClientChunkCache
i()
getChunkSource()
method_2935()
getChunkManager()
m_7726_()
public MapItemSavedData
a(eqr arg0)
getMapData(MapId arg0)
method_17891(class_9209 arg0)
getMapState(MapIdComponent arg0)
m_7489_(C_313617_ arg0)
public void
b(eqr arg0, eqt arg1)
overrideMapData(MapId arg0, MapItemSavedData arg1)
method_47437(class_9209 arg0, class_22 arg1)
putClientsideMapState(MapIdComponent id, MapState state)
m_257583_(C_313617_ p_259308_, C_2771_ arg1)
public void
a(eqr arg0, eqt arg1)
setMapData(MapId arg0, MapItemSavedData arg1)
method_17890(class_9209 arg0, class_22 arg1)
putMapState(MapIdComponent arg0, MapState arg1)
m_142325_(C_313617_ p_171671_, C_2771_ arg1)
public MapId
v()
getFreeMapId()
method_17889()
increaseAndGetMapId()
m_7354_()
public Scoreboard
M()
getScoreboard()
method_8428()
getScoreboard()
m_6188_()
public void
a(jd arg0, dtc arg1, dtc arg2, int arg3)
sendBlockUpdated(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
m_7260_(C_4675_ p_104686_, C_2064_ p_104687_, C_2064_ p_104688_, int arg3)
public void
b(jd arg0, dtc arg1, dtc arg2)
setBlocksDirty(BlockPos arg0, BlockState arg1, BlockState arg2)
method_16109(class_2338 arg0, class_2680 arg1, class_2680 arg2)
scheduleBlockRerenderIfNeeded(BlockPos arg0, BlockState arg1, BlockState arg2)
m_6550_(C_4675_ p_104760_, C_2064_ p_104761_, C_2064_ arg2)
public void
c(int arg0, int arg1, int arg2)
setSectionDirtyWithNeighbors(int arg0, int arg1, int arg2)
method_18113(int arg0, int arg1, int arg2)
scheduleBlockRenders(int x, int y, int z)
m_104793_(int p_104795_, int p_104796_, int arg2)
public void
a(int arg0, jd arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int arg0, BlockPos arg1, int arg2)
m_6801_(int p_104635_, C_4675_ p_104636_, int arg2)
public void
b(int arg0, jd arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
syncGlobalEvent(int arg0, BlockPos arg1, int arg2)
m_6798_(int p_104744_, C_4675_ p_104745_, int arg2)
public void
a(cmx arg0, int arg1, jd arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
syncWorldEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
m_5898_(C_1141_ p_104655_, int p_104656_, C_4675_ p_104657_, int arg3)
public void
a(lk arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
m_7106_(C_4756_ p_104707_, double p_104708_, double p_104710_, double p_104712_, double arg4, double arg5, double arg6)
public void
a(lk arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8466(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
m_6493_(C_4756_ p_104715_, boolean p_104716_, double p_104717_, double p_104719_, double p_104721_, double arg5, double arg6, double arg7)
public void
b(lk arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addAlwaysVisibleParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8494(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addImportantParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
m_7107_(C_4756_ p_104767_, double p_104768_, double p_104770_, double p_104772_, double arg4, double arg5, double arg6)
public void
b(lk arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addAlwaysVisibleParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_17452(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addImportantParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
m_6485_(C_4756_ p_104775_, boolean p_104776_, double p_104777_, double p_104779_, double p_104781_, double arg5, double arg6, double arg7)
public List<AbstractClientPlayer>
x()
players()
method_18456()
getPlayers()
m_6907_()
public Holder<Biome>
a(int arg0, int arg1, int arg2)
getUncachedNoiseBiome(int arg0, int arg1, int arg2)
method_22387(int arg0, int arg1, int arg2)
getGeneratorStoredBiome(int arg0, int arg1, int arg2)
m_203675_(int p_205517_, int p_205518_, int arg2)
public float
g(float arg0)
getSkyDarken(float arg0)
method_23783(float arg0)
getSkyBrightness(float tickDelta)
m_104805_(float arg0)
public Vec3
a(exc arg0, float arg1)
getSkyColor(Vec3 arg0, float arg1)
method_23777(class_243 arg0, float arg1)
getSkyColor(Vec3d cameraPos, float tickDelta)
m_171660_(C_3046_ p_171662_, float arg1)
public Vec3
h(float arg0)
getCloudColor(float arg0)
method_23785(float arg0)
getCloudsColor(float tickDelta)
m_104808_(float arg0)
public float
i(float arg0)
getStarBrightness(float arg0)
method_23787(float arg0)
getStarBrightness(float tickDelta)
m_104811_(float arg0)
public int
j()
getSkyFlashTime()
method_23789()
getLightningTicksLeft()
m_104819_()
public void
c(int arg0)
setSkyFlashTime(int arg0)
method_8509(int arg0)
setLightningTicksLeft(int arg0)
m_6580_(int arg0)
public float
a(ji arg0, boolean arg1)
getShade(Direction arg0, boolean arg1)
method_24852(class_2350 arg0, boolean arg1)
getBrightness(Direction arg0, boolean arg1)
m_7717_(C_4687_ p_104704_, boolean arg1)
public int
a(jd arg0, dch arg1)
getBlockTint(BlockPos arg0, ColorResolver arg1)
method_23752(class_2338 arg0, class_6539 arg1)
getColor(BlockPos arg0, ColorResolver arg1)
m_6171_(C_4675_ p_104701_, C_4982_ arg1)
public int
b(jd arg0, dch arg1)
calculateBlockTint(BlockPos arg0, ColorResolver arg1)
method_23780(class_2338 arg0, class_6539 arg1)
calculateColor(BlockPos pos, ColorResolver colorResolver)
m_104762_(C_4675_ p_104764_, C_4982_ arg1)
public void
a(jd arg0, float arg1)
setDefaultSpawnPos(BlockPos arg0, float arg1)
method_27873(class_2338 arg0, float arg1)
setSpawnPos(BlockPos pos, float angle)
m_104752_(C_4675_ p_104754_, float arg1)
public ClientLevel$ClientLevelData
k()
getLevelData()
method_28104()
getLevelProperties()
m_6106_()
public void
a(jm<dxz> arg0, exc arg1, dxz$a arg2)
gameEvent(Holder<GameEvent> arg0, Vec3 arg1, GameEvent$Context arg2)
method_32888(class_6880<class_5712> arg0, class_243 arg1, class_5712$class_7397 arg2)
emitGameEvent(RegistryEntry<GameEvent> arg0, Vec3d arg1, GameEvent$Emitter arg2)
m_214171_(C_203228_<C_141307_> p_233640_, C_3046_ p_233641_, C_141307_$C_213130_ arg2)
protected Map<MapId, MapItemSavedData>
l()
getAllMapData()
method_35754()
getMapStates()
m_171684_()
protected void
a(Map<eqr, eqt> arg0)
addMapData(Map<MapId, MapItemSavedData> arg0)
method_35753(Map<class_9209, class_22> arg0)
putMapStates(Map<MapIdComponent, MapState> mapStates)
m_171672_(Map<C_313617_, C_2771_> arg0)
protected LevelEntityGetter<Entity>
G()
getEntities()
method_31592()
getEntityLookup()
m_142646_()
public String
I()
gatherChunkSourceStats()
method_31419()
asString()
m_46464_()
public void
a(jd arg0, dtc arg1)
addDestroyBlockEffect(BlockPos arg0, BlockState arg1)
method_31595(class_2338 arg0, class_2680 arg1)
addBlockBreakParticles(BlockPos arg0, BlockState arg1)
m_142052_(C_4675_ p_171668_, C_2064_ arg1)
public void
h(int arg0)
setServerSimulationDistance(int arg0)
method_39023(int arg0)
setSimulationDistance(int simulationDistance)
m_194174_(int arg0)
public int
m()
getServerSimulationDistance()
method_39024()
getSimulationDistance()
m_194186_()
public FeatureFlagSet
J()
enabledFeatures()
method_45162()
getEnabledFeatures()
m_246046_()
public PotionBrewing
K()
potionBrewing()
method_59547()
getBrewingRecipeRegistry()
m_319308_()