net.minecraft.client.renderer.chunk

public class SectionCompiler

ghz
net.minecraft.client.renderer.chunk.SectionCompiler
net.minecraft.class_9810
net.minecraft.client.render.chunk.SectionBuilder
net.minecraft.src.C_336511_

Field summary

Modifier and TypeField
private final BlockRenderDispatcher
a
blockRenderer
field_52164
blockRenderManager
f_337337_
private final BlockEntityRenderDispatcher
b
blockEntityRenderer
field_52165
blockEntityRenderDispatcher
f_337625_

Constructor summary

ModifierConstructor
public (BlockRenderDispatcher blockRenderManager, BlockEntityRenderDispatcher blockEntityRenderDispatcher)

Method summary

Modifier and TypeMethod
public SectionCompiler$Results
a(kf arg0, ghx arg1, fbq arg2, gfk arg3)
compile(SectionPos arg0, RenderChunkRegion arg1, VertexSorting arg2, SectionBufferBuilderPack arg3)
method_60904(class_4076 arg0, class_853 arg1, class_8251 arg2, class_750 arg3)
build(ChunkSectionPos sectionPos, ChunkRendererRegion renderRegion, VertexSorter vertexSorter, BlockBufferAllocatorStorage allocatorStorage)
m_340354_(C_4710_ p_342669_, C_4269_ p_342522_, C_276405_ p_343546_, C_290184_ arg3)
private BufferBuilder
a(Map<gfh, fbd> arg0, gfk arg1, gfh arg2)
getOrBeginLayer(Map<RenderType, BufferBuilder> arg0, SectionBufferBuilderPack arg1, RenderType arg2)
method_60903(Map<class_1921, class_287> arg0, class_750 arg1, class_1921 arg2)
beginBufferBuilding(Map<RenderLayer, BufferBuilder> builders, BlockBufferAllocatorStorage allocatorStorage, RenderLayer layer)
m_340252_(Map<C_4168_, C_3173_> p_344936_, C_290184_ p_343427_, C_4168_ arg2)
private <E extends BlockEntity> void
a(ghz$a arg0, E arg1)
handleBlockEntity(SectionCompiler$Results arg0, E arg1)
method_60902(class_9810$class_9811 arg0, E arg1)
addBlockEntity(SectionBuilder$RenderData data, E blockEntity)
m_339434_(C_336511_$C_336499_ p_343478_, E arg1)