net.minecraft.client.renderer.texture

public class PreloadedTexture

extends SimpleTexture

gqd
net.minecraft.client.renderer.texture.PreloadedTexture
net.minecraft.class_4005
net.minecraft.client.texture.AsyncTexture
net.minecraft.src.C_4475_

Field summary

Modifier and TypeField
private CompletableFuture<SimpleTexture$TextureImage>
f
future
field_17894
future
f_118100_

Constructor summary

ModifierConstructor
public (ResourceManager resourceManager, ResourceLocation id, Executor executor)

Method summary

Modifier and TypeMethod
protected SimpleTexture$TextureImage
b(aue arg0)
getTextureImage(ResourceManager arg0)
method_18153(class_3300 arg0)
loadTextureData(ResourceManager arg0)
m_6335_(C_77_ arg0)
public CompletableFuture<Void>
d()
getFuture()
method_18148()
getLoadCompleteFuture()
m_118105_()
public void
a(gqm arg0, aue arg1, akr arg2, Executor arg3)
reset(TextureManager arg0, ResourceManager arg1, ResourceLocation arg2, Executor arg3)
method_18169(class_1060 arg0, class_3300 arg1, class_2960 arg2, Executor arg3)
registerTexture(TextureManager arg0, ResourceManager arg1, Identifier arg2, Executor arg3)
m_6479_(C_4490_ p_118115_, C_77_ p_118116_, C_5265_ p_118117_, Executor arg3)
private static Executor
a(Executor arg0)
executor(Executor arg0)
method_22808(Executor arg0)
createRenderThreadExecutor(Executor executor)
m_118120_(Executor p_118121_)