net.minecraft.world.entity.ai.behavior

public class AnimalPanic<E extends PathfinderMob>

extends Behavior<E>

All mapped superinterfaces:

BehaviorControl

bvc
net.minecraft.world.entity.ai.behavior.AnimalPanic
net.minecraft.class_6028
net.minecraft.entity.ai.brain.task.FleeTask
net.minecraft.src.C_141078_
net.minecraft.world.entity.ai.behavior.AnimalPanic

Field summary

Modifier and TypeField
private static final int
c
PANIC_MIN_DURATION
field_30107
MIN_RUN_TIME
f_147379_
private static final int
d
PANIC_MAX_DURATION
field_30108
MAX_RUN_TIME
f_147380_
private static final int
e
PANIC_DISTANCE_HORIZONTAL
field_30109
HORIZONTAL_RANGE
f_196637_
private static final int
f
PANIC_DISTANCE_VERTICAL
field_30110
VERTICAL_RANGE
f_147382_
private final float
g
speedMultiplier
field_30111
speed
f_147383_
private final Function<PathfinderMob, TagKey<DamageType>>
h
panicCausingDamageTypes
field_52010
entityToDangerousDamageTypes
f_337675_

Constructor summary

ModifierConstructor
public (float speed)
public (float speed, Function<PathfinderMob, TagKey<DamageType>> entityToDangerousDamageTypes)

Method summary

Modifier and TypeMethod
protected boolean
a(aqu arg0, E arg1)
checkExtraStartConditions(ServerLevel arg0, E arg1)
method_49487(class_3218 arg0, E arg1)
shouldRun(ServerWorld arg0, E arg1)
m_6114_(C_12_ p_275721_, E arg1)
protected boolean
a(aqu arg0, E arg1, long arg2)
canStillUse(ServerLevel arg0, E arg1, long arg2)
method_35063(class_3218 arg0, E arg1, long arg2)
shouldKeepRunning(ServerWorld arg0, E arg1, long arg2)
m_6737_(C_12_ p_147392_, E p_147393_, long arg2)
protected void
b(aqu arg0, E arg1, long arg2)
start(ServerLevel arg0, E arg1, long arg2)
method_35064(class_3218 arg0, E arg1, long arg2)
run(ServerWorld arg0, E arg1, long arg2)
m_6735_(C_12_ p_147400_, E p_147401_, long arg2)
protected void
c(aqu arg0, E arg1, long arg2)
stop(ServerLevel arg0, E arg1, long arg2)
method_44203(class_3218 arg0, E arg1, long arg2)
finishRunning(ServerWorld arg0, E arg1, long arg2)
m_6732_(C_12_ p_217119_, E p_217120_, long arg2)
protected void
d(aqu arg0, E arg1, long arg2)
tick(ServerLevel arg0, E arg1, long arg2)
method_35065(class_3218 arg0, E arg1, long arg2)
keepRunning(ServerWorld arg0, E arg1, long arg2)
m_6725_(C_12_ p_147404_, E p_147405_, long arg2)
private Vec3
a(E arg0, aqu arg1)
getPanicPos(E arg0, ServerLevel arg1)
method_39761(E arg0, class_3218 arg1)
findTarget(E entity, ServerWorld world)
m_196638_(E p_196640_, C_12_ arg1)
private Optional<BlockPos>
a(dcc arg0, bsr arg1)
lookForWater(BlockGetter arg0, Entity arg1)
method_39762(class_1922 arg0, class_1297 arg1)
findClosestWater(BlockView world, Entity entity)
m_196641_(C_1559_ p_196643_, C_507_ arg1)