public AbstractArrow | | a(dcw arg0, cuq arg1, btn arg2, cuq arg3) | | createArrow(Level arg0, ItemStack arg1, LivingEntity arg2, ItemStack arg3) | | method_7702(class_1937 arg0, class_1799 arg1, class_1309 arg2, class_1799 arg3) | | createArrow(World world, ItemStack stack, LivingEntity shooter, ItemStack shotFrom) | | m_6394_(C_1596_ p_40514_, C_1391_ p_40515_, C_524_ p_343176_, C_1391_ arg3) |
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public Projectile | | a(dcw arg0, jw arg1, cuq arg2, ji arg3) | | asProjectile(Level arg0, Position arg1, ItemStack arg2, Direction arg3) | | method_58648(class_1937 arg0, class_2374 arg1, class_1799 arg2, class_2350 arg3) | | createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3) | | m_319847_(C_1596_ p_330823_, C_4703_ p_335593_, C_1391_ p_335240_, C_4687_ arg3) |
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