net.minecraft.world.level.levelgen.structure.structures

public class OceanMonumentPieces$MonumentBuilding

extends OceanMonumentPieces$OceanMonumentPiece

emb$h
net.minecraft.world.level.levelgen.structure.structures.OceanMonumentPieces$MonumentBuilding
net.minecraft.class_3366$class_3374
net.minecraft.structure.OceanMonumentGenerator$Base
net.minecraft.src.C_213230_$C_213239_
net.minecraft.world.level.levelgen.structure.structures.OceanMonumentPieces$h

Field summary

Modifier and TypeField
private static final int
C
WIDTH
field_31602
SIZE_X
f_228639_
private static final int
D
HEIGHT
field_31603
SIZE_Y
f_228640_
private static final int
E
DEPTH
field_31604
SIZE_Z
f_228641_
public static final int
a
BIOME_RANGE_CHECK
field_31606
BIOME_CHECK_RADIUS
f_228646_
private static final int
F
TOP_POSITION
field_31605
field_31605
f_228642_
private OceanMonumentPieces$RoomDefinition
G
sourceRoom
field_14464
entryPieceSetting
f_228643_
private OceanMonumentPieces$RoomDefinition
H
coreRoom
field_14466
coreRoomPieceSetting
f_228644_
private final List<OceanMonumentPieces$OceanMonumentPiece>
I
childPieces
field_14465
children
f_228645_

Constructor summary

ModifierConstructor
public (RandomSource random, int x, int z, Direction orientation)
public (CompoundTag nbt)

Method summary

Modifier and TypeMethod
private List<OceanMonumentPieces$RoomDefinition>
b(ayw arg0)
generateRoomGraph(RandomSource arg0)
method_14760(class_5819 arg0)
setupPieces(Random random)
m_228672_(C_212974_ arg0)
public void
a(dds arg0, ddq arg1, duz arg2, ayw arg3, ejj arg4, dcd arg5, jd arg6)
postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
m_213694_(C_1625_ p_228660_, C_213086_ p_228661_, C_2118_ p_228662_, C_212974_ p_228663_, C_2478_ p_228664_, C_1560_ p_228665_, C_4675_ arg6)
private void
a(boolean arg0, int arg1, dds arg2, ayw arg3, ejj arg4)
generateWing(boolean arg0, int arg1, WorldGenLevel arg2, RandomSource arg3, BoundingBox arg4)
method_14761(boolean arg0, int arg1, class_5281 arg2, class_5819 arg3, class_3341 arg4)
generateWing(boolean side, int start, StructureWorldAccess world, Random random, BlockBox box)
m_228666_(boolean p_228668_, int p_228669_, C_1625_ p_228670_, C_212974_ p_228671_, C_2478_ arg4)
private void
a(dds arg0, ayw arg1, ejj arg2)
generateEntranceArchs(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14763(class_5281 arg0, class_5819 arg1, class_3341 arg2)
generateEntranceArches(StructureWorldAccess world, Random random, BlockBox box)
m_228654_(C_1625_ p_228656_, C_212974_ p_228657_, C_2478_ arg2)
private void
b(dds arg0, ayw arg1, ejj arg2)
generateEntranceWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14762(class_5281 arg0, class_5819 arg1, class_3341 arg2)
generateEntranceWall(StructureWorldAccess world, Random random, BlockBox box)
m_228674_(C_1625_ p_228676_, C_212974_ p_228677_, C_2478_ arg2)
private void
c(dds arg0, ayw arg1, ejj arg2)
generateRoofPiece(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14765(class_5281 arg0, class_5819 arg1, class_3341 arg2)
generateRoof(StructureWorldAccess world, Random random, BlockBox box)
m_228678_(C_1625_ p_228680_, C_212974_ p_228681_, C_2478_ arg2)
private void
d(dds arg0, ayw arg1, ejj arg2)
generateLowerWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14764(class_5281 arg0, class_5819 arg1, class_3341 arg2)
generateLevelOne(StructureWorldAccess world, Random random, BlockBox box)
m_228682_(C_1625_ p_228684_, C_212974_ p_228685_, C_2478_ arg2)
private void
e(dds arg0, ayw arg1, ejj arg2)
generateMiddleWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14766(class_5281 arg0, class_5819 arg1, class_3341 arg2)
generateLevelTwo(StructureWorldAccess world, Random random, BlockBox box)
m_228686_(C_1625_ p_228688_, C_212974_ p_228689_, C_2478_ arg2)
private void
f(dds arg0, ayw arg1, ejj arg2)
generateUpperWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14767(class_5281 arg0, class_5819 arg1, class_3341 arg2)
generateLevelThree(StructureWorldAccess world, Random random, BlockBox box)
m_228690_(C_1625_ p_228692_, C_212974_ p_228693_, C_2478_ arg2)