public ResourceLocation | |
public ArmorStandRenderState | | a() | | createRenderState() | | method_62374() | | createRenderState() | | m_5478_() |
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public void | | a(cvf arg0, htn arg1, float arg2) | | extractRenderState(ArmorStand arg0, ArmorStandRenderState arg1, float arg2) | | method_62375(class_1531 arg0, class_9998 arg1, float arg2) | | updateRenderState(ArmorStandEntity arg0, ArmorStandEntityRenderState arg1, float arg2) | | m_351578_(C_966_ p_361680_, C_345978_ p_369387_, float arg2) |
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public void | | a(htn arg0, fua arg1, hgy arg2, ibo arg3) | | submit(ArmorStandRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_62376(class_9998 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(ArmorStandEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) | | m_324479_(C_345978_ p_430877_, C_3181_ p_431083_, C_411150_ p_429593_, C_411395_ arg3) |
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protected void | | a(htn arg0, fua arg1, float arg2, float arg3) | | setupRotations(ArmorStandRenderState arg0, PoseStack arg1, float arg2, float arg3) | | method_3877(class_9998 arg0, class_4587 arg1, float arg2, float arg3) | | setupTransforms(ArmorStandEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3) | | m_7523_(C_345978_ p_113788_, C_3181_ p_113789_, float p_113790_, float arg3) |
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protected boolean | |
protected RenderType | | a(htn arg0, boolean arg1, boolean arg2, boolean arg3) | | getRenderType(ArmorStandRenderState arg0, boolean arg1, boolean arg2, boolean arg3) | | method_24301(class_9998 arg0, boolean arg1, boolean arg2, boolean arg3) | | getRenderLayer(ArmorStandEntityRenderState arg0, boolean arg1, boolean arg2, boolean arg3) | | m_7225_(C_345978_ p_113807_, boolean p_113808_, boolean p_113809_, boolean arg3) |
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