net.minecraft.client.renderer.entity.player

public class AvatarRenderer<AvatarlikeEntity extends Avatar extends ClientAvatarEntity>

extends LivingEntityRenderer<AvatarlikeEntity, AvatarRenderState, PlayerModel>

All mapped superinterfaces:

RenderLayerParent

hti
net.minecraft.client.renderer.entity.player.AvatarRenderer
net.minecraft.class_1007
net.minecraft.client.render.entity.PlayerEntityRenderer
net.minecraft.src.C_411176_

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context ctx, boolean slim)

Method summary

Modifier and TypeMethod
protected boolean
a(htp arg0)
shouldRenderLayers(AvatarRenderState arg0)
method_62606(class_10055 arg0)
shouldRenderFeatures(PlayerEntityRenderState arg0)
m_351571_(C_411235_ arg0)
public Vec3
b(htp arg0)
getRenderOffset(AvatarRenderState arg0)
method_23206(class_10055 arg0)
getPositionOffset(PlayerEntityRenderState arg0)
m_7860_(C_411235_ arg0)
private static HumanoidModel$ArmPose
a(cdn arg0, cem arg1)
getArmPose(Avatar arg0, HumanoidArm arg1)
method_64258(class_11890 arg0, class_1306 arg1)
getArmPose(PlayerLikeEntity player, Arm arm)
m_417444_(C_410992_ p_424150_, C_520_ p_426932_)
private static HumanoidModel$ArmPose
a(cdn arg0, dhp arg1, cbp arg2)
getArmPose(Avatar arg0, ItemStack arg1, InteractionHand arg2)
method_4210(class_11890 arg0, class_1799 arg1, class_1268 arg2)
getArmPose(PlayerLikeEntity player, ItemStack stack, Hand hand)
m_417563_(C_410992_ p_422497_, C_1391_ p_429700_, C_470_ p_430481_)
public ResourceLocation
c(htp arg0)
getTextureLocation(AvatarRenderState arg0)
method_4216(class_10055 arg0)
getTexture(PlayerEntityRenderState arg0)
m_113764_(C_411235_ arg0)
protected void
a(htp arg0, fua arg1)
scale(AvatarRenderState arg0, PoseStack arg1)
method_4217(class_10055 arg0, class_4587 arg1)
scale(PlayerEntityRenderState arg0, MatrixStack arg1)
m_7546_(C_411235_ p_431286_, C_3181_ arg1)
protected void
a(htp arg0, fua arg1, hgy arg2, ibo arg3)
submitNameTag(AvatarRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_4213(class_10055 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
renderLabelIfPresent(PlayerEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
m_415111_(C_411235_ p_423892_, C_3181_ p_428344_, C_411150_ p_426061_, C_411395_ arg3)
public AvatarRenderState
b()
createRenderState()
method_62608()
createRenderState()
m_5478_()
public void
a(AvatarlikeEntity arg0, htp arg1, float arg2)
extractRenderState(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2)
method_62604(AvatarlikeEntity arg0, class_10055 arg1, float arg2)
updateRenderState(AvatarlikeEntity arg0, PlayerEntityRenderState arg1, float arg2)
m_351578_(AvatarlikeEntity p_426303_, C_411235_ p_430950_, float arg2)
protected boolean
a(AvatarlikeEntity arg0, double arg1)
shouldShowName(AvatarlikeEntity arg0, double arg1)
method_74935(AvatarlikeEntity arg0, double arg1)
hasLabel(AvatarlikeEntity arg0, double arg1)
m_6512_(AvatarlikeEntity p_429961_, double arg1)
private void
b(AvatarlikeEntity arg0, htp arg1, float arg2)
extractFlightData(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2)
method_62607(AvatarlikeEntity arg0, class_10055 arg1, float arg2)
updateGliding(AvatarlikeEntity player, PlayerEntityRenderState state, float tickProgress)
m_419374_(AvatarlikeEntity p_427860_, C_411235_ p_431214_, float arg2)
private void
c(AvatarlikeEntity arg0, htp arg1, float arg2)
extractCapeState(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2)
method_62609(AvatarlikeEntity arg0, class_10055 arg1, float arg2)
updateCape(AvatarlikeEntity player, PlayerEntityRenderState state, float tickProgress)
m_418817_(AvatarlikeEntity p_431661_, C_411235_ p_429067_, float arg2)
public void
a(fua arg0, hgy arg1, int arg2, amj arg3, boolean arg4)
renderRightHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, ResourceLocation arg3, boolean arg4)
method_4220(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, boolean arg4)
renderRightArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, boolean sleeveVisible)
m_420391_(C_3181_ p_424928_, C_411150_ p_427204_, int p_423115_, C_5265_ p_431039_, boolean arg4)
public void
b(fua arg0, hgy arg1, int arg2, amj arg3, boolean arg4)
renderLeftHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, ResourceLocation arg3, boolean arg4)
method_4221(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, boolean arg4)
renderLeftArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, boolean sleeveVisible)
m_416642_(C_3181_ p_425532_, C_411150_ p_427068_, int p_425626_, C_5265_ p_423290_, boolean arg4)
private void
a(fua arg0, hgy arg1, int arg2, amj arg3, gyo arg4, boolean arg5)
renderHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, ResourceLocation arg3, ModelPart arg4, boolean arg5)
method_23205(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, class_630 arg4, boolean arg5)
renderArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, ModelPart arm, boolean sleeveVisible)
m_417486_(C_3181_ p_424874_, C_411150_ p_425901_, int p_428901_, C_5265_ p_423467_, C_3889_ p_423600_, boolean arg5)
protected void
a(htp arg0, fua arg1, float arg2, float arg3)
setupRotations(AvatarRenderState arg0, PoseStack arg1, float arg2, float arg3)
method_4212(class_10055 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(PlayerEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
m_7523_(C_411235_ p_424697_, C_3181_ p_430322_, float p_430544_, float arg3)
public boolean
a(AvatarlikeEntity arg0)
isEntityUpsideDown(AvatarlikeEntity arg0)
method_74934(AvatarlikeEntity arg0)
shouldFlipUpsideDown(AvatarlikeEntity arg0)
m_194453_(AvatarlikeEntity arg0)
public static boolean
a(czl arg0)
isPlayerUpsideDown(Player arg0)
method_74936(class_1657 arg0)
shouldFlipUpsideDown(PlayerEntity player)
m_418030_(C_1141_ p_424650_)