com.mojang.blaze3d.platform

public class TextureUtil

com.mojang.blaze3d.platform.TextureUtil
com.mojang.blaze3d.platform.TextureUtil
com.mojang.blaze3d.platform.TextureUtil
com.mojang.blaze3d.platform.TextureUtil

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
LOGGER
LOGGER
public static final int
MIN_MIPMAP_LEVEL
MIN_MIPMAP_LEVEL
private static final int
DEFAULT_IMAGE_BUFFER_SIZE
DEFAULT_IMAGE_BUFFER_SIZE

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public static int
generateTextureId()
generateTextureId()
public static void
releaseTextureId(int arg0)
releaseTextureId(int arg0)
releaseTextureId(int arg0)
releaseTextureId(int id)
public static void
prepareImage(int arg0, int arg1, int arg2)
prepareImage(int arg0, int arg1, int arg2)
prepareImage(int arg0, int arg1, int arg2)
prepareImage(int id, int width, int height)
public static void
prepareImage(ffs$b arg0, int arg1, int arg2, int arg3)
prepareImage(NativeImage$InternalGlFormat arg0, int arg1, int arg2, int arg3)
prepareImage(class_1011$class_1013 arg0, int arg1, int arg2, int arg3)
prepareImage(NativeImage$InternalFormat internalFormat, int id, int width, int height)
public static void
prepareImage(int arg0, int arg1, int arg2, int arg3)
prepareImage(int arg0, int arg1, int arg2, int arg3)
prepareImage(int arg0, int arg1, int arg2, int arg3)
prepareImage(int id, int maxLevel, int width, int height)
public static void
prepareImage(ffs$b arg0, int arg1, int arg2, int arg3, int arg4)
prepareImage(NativeImage$InternalGlFormat arg0, int arg1, int arg2, int arg3, int arg4)
prepareImage(class_1011$class_1013 arg0, int arg1, int arg2, int arg3, int arg4)
prepareImage(NativeImage$InternalFormat internalFormat, int id, int maxLevel, int width, int height)
private static void
bind(int arg0)
bind(int arg0)
bind(int arg0)
bind(int id)
public static ByteBuffer
readResource(InputStream arg0)
readResource(InputStream arg0)
readResource(InputStream arg0)
readResource(InputStream inputStream)
private static ByteBuffer
readResource(ReadableByteChannel arg0, int arg1)
readResource(ReadableByteChannel arg0, int arg1)
readResource(ReadableByteChannel arg0, int arg1)
readResource(ReadableByteChannel channel, int bufSize)
public static void
writeAsPNG(Path arg0, String arg1, int arg2, int arg3, int arg4, int arg5)
writeAsPNG(Path arg0, String arg1, int arg2, int arg3, int arg4, int arg5)
writeAsPNG(Path arg0, String arg1, int arg2, int arg3, int arg4, int arg5)
writeAsPNG(Path directory, String prefix, int textureId, int scales, int width, int height)
public static void
writeAsPNG(Path arg0, String arg1, int arg2, int arg3, int arg4, int arg5, IntUnaryOperator arg6)
writeAsPNG(Path arg0, String arg1, int arg2, int arg3, int arg4, int arg5, IntUnaryOperator arg6)
writeAsPNG(Path arg0, String arg1, int arg2, int arg3, int arg4, int arg5, IntUnaryOperator arg6)
writeAsPNG(Path directory, String prefix, int textureId, int scales, int width, int height, IntUnaryOperator operator)
public static Path
getDebugTexturePath(Path arg0)
getDebugTexturePath(Path arg0)
getDebugTexturePath(Path arg0)
getDebugTexturePath(Path path)
public static Path
getDebugTexturePath()
getDebugTexturePath()