com.mojang.blaze3d.systems

public final class RenderSystem$AutoStorageIndexBuffer

com.mojang.blaze3d.systems.RenderSystem$a
com.mojang.blaze3d.systems.RenderSystem$AutoStorageIndexBuffer
com.mojang.blaze3d.systems.RenderSystem$class_5590
com.mojang.blaze3d.systems.RenderSystem$ShapeIndexBuffer

Field summary

Modifier and TypeField
private final int
a
vertexStride
field_27332
vertexCountInShape
private final int
b
indexStride
field_27333
vertexCountInTriangulated
private final RenderSystem$AutoStorageIndexBuffer$IndexGenerator
c
generator
field_27334
triangulator
private GpuBuffer
d
buffer
field_54299
buffer
private VertexFormat$IndexType
e
type
field_27336
indexType
private int
f
indexCount
field_27337
size

Constructor summary

ModifierConstructor
(int vertexCountInShape, int vertexCountInTriangulated, RenderSystem$AutoStorageIndexBuffer$IndexGenerator triangulator)

Method summary

Modifier and TypeMethod
public boolean
a(int arg0)
hasStorage(int arg0)
method_43409(int arg0)
isLargeEnough(int requiredSize)
public void
b(int arg0)
bind(int arg0)
method_43410(int arg0)
bindAndGrow(int requiredSize)
private void
c(int arg0)
ensureStorage(int arg0)
method_31920(int arg0)
grow(int requiredSize)
private it.unimi.dsi.fastutil.ints.IntConsumer
a(ByteBuffer arg0)
intConsumer(ByteBuffer arg0)
method_31922(ByteBuffer arg0)
getIndexConsumer(ByteBuffer indexBuffer)
public VertexFormat$IndexType
a()
type()
method_31924()
getIndexType()