public static LayerDefinition | | a() | | createBodyLayer() | | method_33296() | | getTexturedModelData() |
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public void | |
private void | | a(float arg0, float arg1) | | setupLayStillOnGroundAnimation(float arg0, float arg1) | | method_33291(float arg0, float arg1) | | setStandingOnGroundAngles(float animationProgress, float headYaw) |
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private void | | b(float arg0, float arg1) | | setupGroundCrawlingAnimation(float arg0, float arg1) | | method_33294(float arg0, float arg1) | | setMovingOnGroundAngles(float animationProgress, float headYaw) |
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private void | | c(float arg0, float arg1) | | setupWaterHoveringAnimation(float arg0, float arg1) | | method_33297(float arg0, float arg1) | | setStandingInWaterAngles(float arg0, float arg1) |
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private void | | a(float arg0, float arg1, float arg2) | | setupSwimmingAnimation(float arg0, float arg1, float arg2) | | method_33295(float arg0, float arg1, float arg2) | | setMovingInWaterAngles(float arg0, float headPitch, float arg2) |
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private void | | a(float arg0) | | setupPlayDeadAnimation(float arg0) | | method_33298(float arg0) | | setPlayingDeadAngles(float headYaw) |
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private void | | b(float arg0) | | applyMirrorLegRotations(float arg0) | | method_33299(float arg0) | | copyLegAngles(float arg0) |
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