net.minecraft.client.model

public class DrownedModel

extends ZombieModel<ZombieRenderState>

All mapped superinterfaces:

ArmedModel, HeadedModel

gbh
net.minecraft.client.model.DrownedModel
net.minecraft.class_564
net.minecraft.client.render.entity.model.DrownedEntityModel

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
a(ges arg0)
createBodyLayer(CubeDeformation arg0)
method_31993(class_5605 arg0)
getTexturedModelData(Dilation dilation)
protected HumanoidModel$ArmPose
a(hak arg0, bwa arg1)
getArmPose(ZombieRenderState arg0, HumanoidArm arg1)
method_62082(class_10086 arg0, class_1306 arg1)
getArmPose(ZombieEntityRenderState arg0, Arm arg1)
public void
a(hak arg0)
setupAnim(ZombieRenderState arg0)
method_17791(class_10086 arg0)
setAngles(ZombieEntityRenderState arg0)