net.minecraft.client.model

public class GuardianModel

extends EntityModel<GuardianRenderState>

gbu
net.minecraft.client.model.GuardianModel
net.minecraft.class_570
net.minecraft.client.render.entity.model.GuardianEntityModel

Field summary

Modifier and TypeField
public static final MeshTransformer
a
ELDER_GUARDIAN_SCALE
field_52915
ELDER_TRANSFORMER
private static final float[]
b
SPIKE_X_ROT
field_17131
SPIKE_PITCHES
private static final float[]
c
SPIKE_Y_ROT
field_17132
SPIKE_YAWS
private static final float[]
d
SPIKE_Z_ROT
field_17133
SPIKE_ROLLS
private static final float[]
e
SPIKE_X
field_17134
SPIKE_PIVOTS_X
private static final float[]
f
SPIKE_Y
field_17135
SPIKE_PIVOTS_Y
private static final float[]
g
SPIKE_Z
field_17136
SPIKE_PIVOTS_Z
private static final String
i
EYE
field_32480
EYE
private static final String
j
TAIL_0
field_32481
TAIL0
private static final String
k
TAIL_1
field_32482
TAIL1
private static final String
l
TAIL_2
field_32483
TAIL2
private final ModelPart
m
head
field_3379
head
private final ModelPart
n
eye
field_3381
eye
private final ModelPart[]
o
spikeParts
field_3380
spikes
private final ModelPart[]
p
tailParts
field_3378
tail

Constructor summary

ModifierConstructor
public (ModelPart arg0)

Method summary

Modifier and TypeMethod
private static String
a(int arg0)
createSpikeName(int arg0)
method_32003(int arg0)
getSpikeName(int index)
public static LayerDefinition
a()
createBodyLayer()
method_32002()
getTexturedModelData()
public static LayerDefinition
b()
createElderGuardianLayer()
method_62090()
getElderTexturedModelData()
public void
a(gyi arg0)
setupAnim(GuardianRenderState arg0)
method_17083(class_10031 arg0)
setAngles(GuardianEntityRenderState arg0)
private void
a(float arg0, float arg1)
setupSpikes(float arg0, float arg1)
method_24185(float arg0, float arg1)
updateSpikeExtensions(float animationProgress, float extension)
private static float
a(int arg0, float arg1, float arg2)
getSpikeOffset(int arg0, float arg1, float arg2)
method_32004(int arg0, float arg1, float arg2)
getAngle(int index, float animationProgress, float magnitude)
private static float
b(int arg0, float arg1, float arg2)
getSpikeX(int arg0, float arg1, float arg2)
method_32005(int arg0, float arg1, float arg2)
getSpikePivotX(int index, float animationProgress, float extension)
private static float
c(int arg0, float arg1, float arg2)
getSpikeY(int arg0, float arg1, float arg2)
method_32006(int arg0, float arg1, float arg2)
getSpikePivotY(int index, float animationProgress, float extension)
private static float
d(int arg0, float arg1, float arg2)
getSpikeZ(int arg0, float arg1, float arg2)
method_32007(int arg0, float arg1, float arg2)
getSpikePivotZ(int index, float animationProgress, float extension)