public final RenderType | |
public final void | | a(fgs arg0, fgw arg1, int arg2, int arg3, int arg4) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, int arg4) | | method_62100(class_4587 arg0, class_4588 arg1, int arg2, int arg3, int arg4) | | render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, int color) |
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public final void | | a(fgs arg0, fgw arg1, int arg2, int arg3) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3) | | method_60879(class_4587 arg0, class_4588 arg1, int arg2, int arg3) | | render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay) |
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public final ModelPart | | e() | | root() | | method_63512() | | getRootPart() |
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public Optional<ModelPart> | |
public final List<ModelPart> | | f() | | allParts() | | method_63513() | | getParts() |
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public final void | | g() | | resetPose() | | method_63514() | | resetTransforms() |
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protected void | |
protected void | | a(fmu arg0, float arg1, float arg2, float arg3, float arg4) | | animateWalk(AnimationDefinition arg0, float arg1, float arg2, float arg3, float arg4) | | method_62102(class_7184 arg0, float arg1, float arg2, float arg3, float arg4) | | animateWalking(Animation animation, float limbFrequency, float limbAmplitudeModifier, float arg3, float arg4) |
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protected void | | a(bvc arg0, fmu arg1, float arg2, float arg3) | | animate(AnimationState arg0, AnimationDefinition arg1, float arg2, float arg3) | | method_62099(class_7094 arg0, class_7184 arg1, float arg2, float arg3) | | animate(AnimationState animationState, Animation animation, float age, float speedMultiplier) |
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protected void | |