private VertexBuffer | | a() | | createStarBuffer() | | method_62301() | | createStarBuffer() |
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private VertexBuffer | | b() | | createTopSkyBuffer() | | method_62311() | | createSkyBuffer() |
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private VertexBuffer | | c() | | createBottomSkyBuffer() | | method_62313() | | createDarkSkyBuffer() |
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private MeshData | |
private MeshData | |
public void | | a(float arg0, float arg1, float arg2) | | renderSkyDisc(float arg0, float arg1, float arg2) | | method_62302(float arg0, float arg1, float arg2) | | renderSky(float red, float green, float blue) |
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public void | |
public void | | a(fgs arg0, fgu arg1, float arg2, int arg3, float arg4, float arg5, gkz arg6) | | renderSunMoonAndStars(PoseStack arg0, Tesselator arg1, float arg2, int arg3, float arg4, float arg5, FogParameters arg6) | | method_62307(class_4587 arg0, class_289 arg1, float arg2, int arg3, float arg4, float arg5, class_9958 arg6) | | renderCelestialBodies(MatrixStack matrices, Tessellator tesselator, float rot, int phase, float alpha, float starBrightness, Fog fog) |
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private void | |
private void | | a(int arg0, float arg1, fgu arg2, fgs arg3) | | renderMoon(int arg0, float arg1, Tesselator arg2, PoseStack arg3) | | method_62304(int arg0, float arg1, class_289 arg2, class_4587 arg3) | | renderMoon(int phase, float alpha, Tessellator tesselator, MatrixStack matrices) |
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private void | |
public void | | a(fgs arg0, fgu arg1, float arg2, int arg3) | | renderSunriseAndSunset(PoseStack arg0, Tesselator arg1, float arg2, int arg3) | | method_62306(class_4587 arg0, class_289 arg1, float arg2, int arg3) | | renderGlowingSky(MatrixStack matrices, Tessellator tesselator, float angleRadians, int color) |
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public void | |
public void | |