public BlockModel | |
private List<BlockElement> | |
private List<BlockElement> | |
private List<ItemModelGenerator$Span> | |
private void | | a(gna$b arg0, List<gna$a> arg1, hbf arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | checkTransition(ItemModelGenerator$SpanFacing arg0, List<ItemModelGenerator$Span> arg1, SpriteContents arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | method_3476(class_801$class_803 arg0, List<class_801$class_802> arg1, class_7764 arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | buildCube(ItemModelGenerator$Side side, List<ItemModelGenerator$Frame> cubes, SpriteContents sprite, int frame, int x, int y, int width, int height, boolean arg8) |
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private void | | a(List<gna$a> arg0, gna$b arg1, int arg2, int arg3) | | createOrExpandSpan(List<ItemModelGenerator$Span> arg0, ItemModelGenerator$SpanFacing arg1, int arg2, int arg3) | | method_3482(List<class_801$class_802> arg0, class_801$class_803 arg1, int arg2, int arg3) | | buildCube(List<ItemModelGenerator$Frame> cubes, ItemModelGenerator$Side side, int x, int y) |
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private boolean | | a(hbf arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | isTransparent(SpriteContents arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | method_3477(class_7764 arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | isPixelTransparent(SpriteContents sprite, int frame, int x, int y, int width, int height) |
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