public static LayerDefinition | | a() | | createBodyLayer() | | method_32135() | | getTexturedModelData() |
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public void | | a(dum arg0, float arg1, fgs arg2, gll arg3, int arg4, int arg5) | | render(BannerBlockEntity arg0, float arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5) | | method_3546(class_2573 arg0, float arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5) | | render(BannerBlockEntity arg0, float arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4, int arg5) |
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public static void | | a(fgs arg0, gll arg1, int arg2, int arg3, geo arg4, hdu arg5, boolean arg6, cwm arg7, duo arg8) | | renderPatterns(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3, ModelPart arg4, Material arg5, boolean arg6, DyeColor arg7, BannerPatternLayers arg8) | | method_29999(class_4587 arg0, class_4597 arg1, int arg2, int arg3, class_630 arg4, class_4730 arg5, boolean arg6, class_1767 arg7, class_9307 arg8) | | renderCanvas(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, ModelPart canvas, SpriteIdentifier baseSprite, boolean isBanner, DyeColor color, BannerPatternsComponent patterns) |
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public static void | | a(fgs arg0, gll arg1, int arg2, int arg3, geo arg4, hdu arg5, boolean arg6, cwm arg7, duo arg8, boolean arg9, boolean arg10) | | renderPatterns(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3, ModelPart arg4, Material arg5, boolean arg6, DyeColor arg7, BannerPatternLayers arg8, boolean arg9, boolean arg10) | | method_23802(class_4587 arg0, class_4597 arg1, int arg2, int arg3, class_630 arg4, class_4730 arg5, boolean arg6, class_1767 arg7, class_9307 arg8, boolean arg9, boolean arg10) | | renderCanvas(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, ModelPart canvas, SpriteIdentifier baseSprite, boolean isBanner, DyeColor color, BannerPatternsComponent patterns, boolean glint, boolean solid) |
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private static void | | a(fgs arg0, gll arg1, int arg2, int arg3, geo arg4, hdu arg5, cwm arg6) | | renderPatternLayer(PoseStack arg0, MultiBufferSource arg1, int arg2, int arg3, ModelPart arg4, Material arg5, DyeColor arg6) | | method_58140(class_4587 arg0, class_4597 arg1, int arg2, int arg3, class_630 arg4, class_4730 arg5, class_1767 arg6) | | renderLayer(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, ModelPart canvas, SpriteIdentifier textureId, DyeColor color) |
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