public static LayerDefinition | | b() | | createBaseLayer() | | method_49346() | | getTopBottomNeckTexturedModelData() |
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public static LayerDefinition | | c() | | createSidesLayer() | | method_49347() | | getSidesTexturedModelData() |
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private static Material | |
public void | | a(dvo arg0, float arg1, fgs arg2, gll arg3, int arg4, int arg5) | | render(DecoratedPotBlockEntity arg0, float arg1, PoseStack arg2, MultiBufferSource arg3, int arg4, int arg5) | | method_49344(class_8172 arg0, float arg1, class_4587 arg2, class_4597 arg3, int arg4, int arg5) | | render(DecoratedPotBlockEntity arg0, float arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4, int arg5) |
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private void | | a(geo arg0, fgs arg1, gll arg2, int arg3, int arg4, hdu arg5) | | renderSide(ModelPart arg0, PoseStack arg1, MultiBufferSource arg2, int arg3, int arg4, Material arg5) | | method_49345(class_630 arg0, class_4587 arg1, class_4597 arg2, int arg3, int arg4, class_4730 arg5) | | renderDecoratedSide(ModelPart part, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, SpriteIdentifier textureId) |
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