public BlockState | |
public FluidState | |
public float | |
public LevelLightEngine | | C_() | | getLightEngine() | | method_22336() | | getLightingProvider() |
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public BlockEntity | |
private RenderChunk | | a(int arg0, int arg1) | | getChunk(int arg0, int arg1) | | method_60898(int arg0, int arg1) | | getRenderedChunk(int x, int z) |
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public int | |
public int | | L_() | | getMinY() | | method_31607() | | getBottomY() |
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public int | | M_() | | getHeight() | | method_31605() | | getHeight() |
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public static int | | a(int arg0, int arg1, int arg2, int arg3) | | index(int arg0, int arg1, int arg2, int arg3) | | method_60899(int arg0, int arg1, int arg2, int arg3) | | getIndex(int xOffset, int zOffset, int x, int z) |
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