net.minecraft.client.renderer.debug

public class StructureRenderer

implements DebugRenderer$SimpleDebugRenderer

gpy
net.minecraft.client.renderer.debug.StructureRenderer
net.minecraft.class_870
net.minecraft.client.render.debug.StructureDebugRenderer

Field summary

Modifier and TypeField
private final Minecraft
a
minecraft
field_4624
client
private final Map<ResourceKey<Level>, Map<String, BoundingBox>>
b
postMainBoxes
field_4626
structureBoundingBoxes
private final Map<ResourceKey<Level>, Map<String, StructuresDebugPayload$PieceInfo>>
c
postPieces
field_4627
structurePiecesBoundingBoxes
private static final int
d
MAX_RENDER_DIST
field_32916
RANGE

Constructor summary

ModifierConstructor
public (Minecraft client)

Method summary

Modifier and TypeMethod
public void
a(fgs arg0, gll arg1, double arg2, double arg3, double arg4)
render(PoseStack arg0, MultiBufferSource arg1, double arg2, double arg3, double arg4)
method_23109(class_4587 arg0, class_4597 arg1, double arg2, double arg3, double arg4)
render(MatrixStack arg0, VertexConsumerProvider arg1, double arg2, double arg3, double arg4)
public void
a(eoc arg0, List<abu$a> arg1, aly<dhi> arg2)
addBoundingBox(BoundingBox arg0, List<StructuresDebugPayload$PieceInfo> arg1, ResourceKey<Level> arg2)
method_3871(class_3341 arg0, List<class_8726$class_8727> arg1, class_5321<class_1937> arg2)
addStructure(BlockBox boundingBox, List<DebugStructuresCustomPayload$Piece> pieces, RegistryKey<World> dimensionKey)
public void
a()
clear()
method_20414()
clear()