net.minecraft.client.renderer.entity

public abstract class AbstractZombieRenderer<T extends Zombie, S extends ZombieRenderState, M extends ZombieModel<S>>

extends HumanoidMobRenderer<T, S, M>

All mapped superinterfaces:

RenderLayerParent

gqj
net.minecraft.client.renderer.entity.AbstractZombieRenderer
net.minecraft.class_968
net.minecraft.client.render.entity.ZombieBaseEntityRenderer

Field summary

Modifier and TypeField
private static final ResourceLocation
a
ZOMBIE_LOCATION
field_4819
TEXTURE

Constructor summary

ModifierConstructor
protected (EntityRendererProvider$Context context, M mainModel, M babyMainModel, M armorInnerModel, M armorOuterModel, M babyArmorInnerModel, M babyArmorOuterModel)

Method summary

Modifier and TypeMethod
public ResourceLocation
a(S arg0)
getTextureLocation(S arg0)
method_4163(S arg0)
getTexture(S arg0)
public void
a(T arg0, S arg1, float arg2)
extractRenderState(T arg0, S arg1, float arg2)
method_62369(T arg0, S arg1, float arg2)
updateRenderState(T arg0, S arg1, float arg2)
protected boolean
b(S arg0)
isShaking(S arg0)
method_25449(S arg0)
isShaking(S arg0)