net.minecraft.client.renderer.entity

public class WitherSkullRenderer

extends EntityRenderer<WitherSkull, WitherSkullRenderState>

guu
net.minecraft.client.renderer.entity.WitherSkullRenderer
net.minecraft.class_966
net.minecraft.client.render.entity.WitherSkullEntityRenderer

Field summary

Modifier and TypeField
private static final ResourceLocation
a
WITHER_INVULNERABLE_LOCATION
field_4817
INVULNERABLE_TEXTURE
private static final ResourceLocation
b
WITHER_LOCATION
field_4815
TEXTURE
private final SkullModel
h
model
field_4816
model

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
a()
createSkullLayer()
method_32199()
getTexturedModelData()
protected int
a(cre arg0, jh arg1)
getBlockLightLevel(WitherSkull arg0, BlockPos arg1)
method_24094(class_1687 arg0, class_2338 arg1)
getBlockLight(WitherSkullEntity arg0, BlockPos arg1)
public void
a(hai arg0, fgs arg1, gll arg2, int arg3)
render(WitherSkullRenderState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3)
method_4159(class_10084 arg0, class_4587 arg1, class_4597 arg2, int arg3)
render(WitherSkullEntityRenderState arg0, MatrixStack arg1, VertexConsumerProvider arg2, int arg3)
private ResourceLocation
a(hai arg0)
getTextureLocation(WitherSkullRenderState arg0)
method_4160(class_10084 arg0)
getTexture(WitherSkullEntityRenderState state)
public WitherSkullRenderState
b()
createRenderState()
method_62580()
createRenderState()
public void
a(cre arg0, hai arg1, float arg2)
extractRenderState(WitherSkull arg0, WitherSkullRenderState arg1, float arg2)
method_62579(class_1687 arg0, class_10084 arg1, float arg2)
updateRenderState(WitherSkullEntity arg0, WitherSkullEntityRenderState arg1, float arg2)