net.minecraft.client.renderer.entity.layers

public class CrossedArmsItemLayer<S extends LivingEntityRenderState, M extends EntityModel<S>>

extends RenderLayer<S, M>

gvi
net.minecraft.client.renderer.entity.layers.CrossedArmsItemLayer
net.minecraft.class_4004
net.minecraft.client.render.entity.feature.VillagerHeldItemFeatureRenderer

Field summary

Modifier and TypeField
private final ItemRenderer
a
itemRenderer
field_38896
itemRenderer

Constructor summary

ModifierConstructor
public (RenderLayerParent<S, M> context, ItemRenderer itemRenderer)

Method summary

Modifier and TypeMethod
public void
a(fgs arg0, gll arg1, int arg2, S arg3, float arg4, float arg5)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, S arg3, float arg4, float arg5)
method_4208(class_4587 arg0, class_4597 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, S arg3, float arg4, float arg5)