net.minecraft.client.renderer.entity.layers

public class CustomHeadLayer<S extends LivingEntityRenderState, M extends EntityModel<S> extends HeadedModel>

extends RenderLayer<S, M>

gvj
net.minecraft.client.renderer.entity.layers.CustomHeadLayer
net.minecraft.class_976
net.minecraft.client.render.entity.feature.HeadFeatureRenderer

Field summary

Modifier and TypeField
private static final float
a
ITEM_SCALE
field_53209
field_53209
private static final float
b
SKULL_SCALE
field_53210
field_53210
private final CustomHeadLayer$Transforms
c
transforms
field_53211
headTransformation
private final Map<SkullBlock$Type, SkullModelBase>
d
skullModels
field_27771
headModels
private final ItemRenderer
e
itemRenderer
field_38897
heldItemRenderer

Constructor summary

ModifierConstructor
public (RenderLayerParent<S, M> context, EntityModelSet loader, ItemRenderer itemRenderer)
public (RenderLayerParent<S, M> context, EntityModelSet loader, CustomHeadLayer$Transforms headTransformation, ItemRenderer itemRenderer)

Method summary

Modifier and TypeMethod
public void
a(fgs arg0, gll arg1, int arg2, S arg3, float arg4, float arg5)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, S arg3, float arg4, float arg5)
method_17159(class_4587 arg0, class_4597 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, S arg3, float arg4, float arg5)
public static void
a(fgs arg0, gvj$a arg1)
translateToHead(PoseStack arg0, CustomHeadLayer$Transforms arg1)
method_32798(class_4587 arg0, class_976$class_9994 arg1)
translate(MatrixStack matrices, HeadFeatureRenderer$HeadTransformation transformation)