net.minecraft.client.renderer.entity.layers

public class ItemInHandLayer<S extends LivingEntityRenderState, M extends EntityModel<S> extends ArmedModel>

extends RenderLayer<S, M>

gvx
net.minecraft.client.renderer.entity.layers.ItemInHandLayer
net.minecraft.class_989
net.minecraft.client.render.entity.feature.HeldItemFeatureRenderer

Field summary

Modifier and TypeField
private final ItemRenderer
a
itemRenderer
field_38901
itemRenderer

Constructor summary

ModifierConstructor
public (RenderLayerParent<S, M> context, ItemRenderer itemRenderer)

Method summary

Modifier and TypeMethod
public void
a(fgs arg0, gll arg1, int arg2, S arg3, float arg4, float arg5)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, S arg3, float arg4, float arg5)
method_17162(class_4587 arg0, class_4597 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, S arg3, float arg4, float arg5)
protected void
a(S arg0, hdn arg1, cxp arg2, cxn arg3, bwa arg4, fgs arg5, gll arg6, int arg7)
renderArmWithItem(S arg0, BakedModel arg1, ItemStack arg2, ItemDisplayContext arg3, HumanoidArm arg4, PoseStack arg5, MultiBufferSource arg6, int arg7)
method_4192(S arg0, class_1087 arg1, class_1799 arg2, class_811 arg3, class_1306 arg4, class_4587 arg5, class_4597 arg6, int arg7)
renderItem(S state, BakedModel model, ItemStack stack, ModelTransformationMode modelTransformation, Arm arm, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)