net.minecraft.data.loot.packs

public record VanillaChestLoot

implements LootTableSubProvider

no
net.minecraft.data.loot.packs.VanillaChestLoot
net.minecraft.class_2432
net.minecraft.data.server.loottable.vanilla.VanillaChestLootTableGenerator

Field summary

Modifier and TypeField
private final HolderLookup$Provider
a
registries
comp_2787
registries

Constructor summary

ModifierConstructor
public (HolderLookup$Provider arg0)

Method summary

Modifier and TypeMethod
public void
generate(BiConsumer<aly<ewu>, ewu$a> arg0)
generate(BiConsumer<ResourceKey<LootTable>, LootTable$Builder> arg0)
method_10399(BiConsumer<class_5321<class_52>, class_52$class_53> arg0)
accept(BiConsumer<RegistryKey<LootTable>, LootTable$Builder> arg0)
public void
a(BiConsumer<aly<ewu>, ewu$a> arg0)
spawnerLootTables(BiConsumer<ResourceKey<LootTable>, LootTable$Builder> arg0)
method_55304(BiConsumer<class_5321<class_52>, class_52$class_53> arg0)
acceptTrialSpawnerTables(BiConsumer<RegistryKey<LootTable>, LootTable$Builder> lootTableBiConsumer)
public LootTable$Builder
a()
shipwreckSupplyLootTable()
method_48499()
createShipwreckSupplyChestTableBuilder()
public LootTable$Builder
b()
shipwreckMapLootTable()
method_48500()
createShipwreckMapChestTableBuilder()
public LootTable$Builder
c()
bastionHoglinStableLootTable()
method_48501()
createBastionHoglinStableChestTableBuilder()
public LootTable$Builder
d()
bastionBridgeLootTable()
method_48502()
createBastionBridgeChestTableBuilder()
public LootTable$Builder
e()
endCityTreasureLootTable()
method_48503()
createEndCityTreasureChestTableBuilder()
public LootTable$Builder
f()
netherBridgeLootTable()
method_48504()
createNetherBridgeChestTableBuilder()
public LootTable$Builder
g()
bastionTreasureLootTable()
method_48505()
createBastionTreasureChestTableBuilder()
public LootTable$Builder
h()
bastionOtherLootTable()
method_48506()
createBastionOtherChestTableBuilder()
public LootTable$Builder
i()
woodlandMansionLootTable()
method_48507()
createWoodlandMansionChestTableBuilder()
public LootTable$Builder
j()
strongholdLibraryLootTable()
method_48508()
createStrongholdLibraryChestTableBuilder()
public LootTable$Builder
k()
strongholdCorridorLootTable()
method_48509()
createStrongholdCorridorChestTableBuilder()
public LootTable$Builder
l()
ancientCityLootTable()
method_48510()
createAncientCityChestTableBuilder()
public LootTable$Builder
m()
jungleTempleLootTable()
method_48511()
createJungleTempleChestTableBuilder()
public LootTable$Builder
n()
shipwreckTreasureLootTable()
method_48512()
createShipwreckTreasureChestTableBuilder()
public LootTable$Builder
o()
pillagerOutpostLootTable()
method_48513()
createPillagerOutpostChestTableBuilder()
public LootTable$Builder
p()
desertPyramidLootTable()
method_48514()
createDesertPyramidChestTableBuilder()
public HolderLookup$Provider
q()
registries()
comp_2787()
registries()