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private void | | a(alz arg0, alz arg1, alz arg2, alz arg3) | | generateLayeredItem(ResourceLocation arg0, ResourceLocation arg1, ResourceLocation arg2, ResourceLocation arg3) | | method_48742(class_2960 arg0, class_2960 arg1, class_2960 arg2, class_2960 arg3) | | uploadArmor(Identifier id, Identifier layer0, Identifier layer1, Identifier layer2) |
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private ResourceLocation | |
private com.google.gson.JsonObject | | a(alz arg0, Map<ou, alz> arg1, alz arg2) | | generateBaseArmorTrimTemplate(ResourceLocation arg0, Map<TextureSlot, ResourceLocation> arg1, ResourceLocation arg2) | | method_48519(class_2960 arg0, Map<class_4945, class_2960> arg1, class_2960 arg2) | | createArmorJson(Identifier id, Map<TextureKey, Identifier> textures, Identifier modelId) |
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private void | | a(cxl arg0, alz arg1, dfs arg2, bvs arg3) | | generateArmorTrims(Item arg0, ResourceLocation arg1, EquipmentModel arg2, EquipmentSlot arg3) | | method_48523(class_1792 arg0, class_2960 arg1, class_10186 arg2, class_1304 arg3) | | registerArmor(Item item, Identifier modelId, EquipmentModel model, EquipmentSlot slot) |
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public void | | a() | | run() | | method_25731() | | register() |
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