public void | |
public Holder<DimensionType> | | a() | | dimensionType() | | comp_1553() | | dimensionType() |
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public ResourceKey<Level> | | b() | | dimension() | | comp_1554() | | dimension() |
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public long | | c() | | seed() | | comp_1555() | | seed() |
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public GameType | | d() | | gameType() | | comp_1556() | | gameMode() |
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public GameType | | e() | | previousGameType() | | comp_1557() | | prevGameMode() |
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public boolean | | f() | | isDebug() | | comp_1558() | | isDebug() |
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public boolean | | g() | | isFlat() | | comp_1559() | | isFlat() |
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public Optional<GlobalPos> | | h() | | lastDeathLocation() | | comp_1560() | | lastDeathLocation() |
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public int | | i() | | portalCooldown() | | comp_1561() | | portalCooldown() |
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public int | | j() | | seaLevel() | | comp_2893() | | seaLevel() |
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